Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 9581690244722912733 30 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:20 (1443 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1443, Time: 00:00:21 Health: 0/21 AC: 8 Str: 11 XL: 3 Next: 20% Magic: 4/4 EV: 12 Int: 13 God: Gold: 82 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . h - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.1 Fighting + Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +2 pair of boots (worn) Scrolls b - a scroll of identify g - a scroll of teleportation Potions a - a potion of heal wounds {unknown} e - a potion of might i - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You feel a little less mighty now. The gnoll barely misses you. The gnoll misses you. x3 Your Fighting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You die... #..#..... ###.#...## # ........## #. ###...#... #. ######## #.#..... #####.##......###.#..... ..............+...#..... .......#......##...#.##. ......)@.......'...#.# . ######g#########...#.# # #g #...#.# #. #...#.# #. #...#.# #. ##+##.# #. #. You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 dart slugs 2 bats 2 endoplasms 2 hobgoblins 2 quokkas 2 ball pythons A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7108 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 79 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 766 | D:1 | 766 ||| UPGRADING to +0 pair of boots. 771 | D:1 | 771 ||| READING scroll labelled FIPRIMP EHOSEU. 772 | D:1 | 772 ||| READING scroll labelled CALIMU OQAUPHECS. 776 | D:1 | 776 ||| READING scroll labelled XUEBBY YDUDU. 777 | D:1 | 777 ||| DROPPING scroll of poison. 866 | D:2 | Reached skill level 3 in Ranged Weapons 1367 | D:2 | 1367 ||| UPGRADING to +2 pair of boots. 1377 | D:2 | 1377 ||| DROPPING +0 pair of boots. 1378 | D:2 | 1378 ||| READING scroll labelled JILAACU JEONWE. 1379 | D:2 | 1379 ||| READING scroll labelled LUNECU CIKLAPN. 1380 | D:2 | 1380 ||| DRINKING 2 fizzy blue potions. 1442 | D:3 | Reached XP level 3. HP: 17/21 MP: 4/4 1443 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_corners, dreamdust_ecumenical_altar_grove D:2: layout_basic D:3: layout_basic, dreamdust_divine_triumvirate, nicolae_shop_vocational Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | 2 | 2.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 52 Use: Scroll || 5 Potion || 1 Armour: Robe || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 19 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------