qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 17, D:1) a +0 dagger (2, 18, D:1) a +0 leather armour a +0 robe (24, 25, D:1) 3 poisoned darts (29, 18, D:1) a potion of brilliance (33, 45, D:1) a scroll of poison a scroll of revelation (40, 35, D:1) a +0 club (43, 35, D:1) a +0 dagger (44, -8, D:1) a +0 club (48, 52, D:1) a +0 club (54, 29, D:1) 4 stones (57, 0, D:1) a +0 dagger (58, 44, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (9, 3, D:2) a quokka corpse (skeletalised by now) (11, -8, D:2) a +0 robe (12, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -9, D:2) 2 datura-tipped darts (25, -9, D:2) the +4 long sword "Xuwoupt" {spect, Str-2 Dex+3 Stlth+} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (25, 25, D:2) a hobgoblin corpse (26, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -14, D:2) a hobgoblin corpse (skeletalised by now) (30, -4, D:2) a +0 whip (40, 20, D:2) a +0 dagger an adder corpse a goblin corpse (44, 14, D:2) a ring of see invisible