Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 2728442724556282624 19 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (854 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 854, Time: 00:00:14 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 75% Magic: 3/3 EV: 12 Int: 13 God: Gold: 50 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.5 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls a - a scroll of identify Potions e - a potion of haste h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hear a shout! The gnoll shouts! An endoplasm comes into view. The frilled lizard misses you. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The sling bullet barely misses the gnoll. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is severely wounded. A gnoll comes into view. It is wielding a +0 club. The frilled lizard closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. The frilled lizard closely misses you. The quokka misses you. The giant cockroach bites you but does no damage. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. A rat comes into view. The frilled lizard barely misses you. A gnoll comes into view. It is wielding a +0 whip. The giant cockroach closely misses you. The adder bites you but does no damage. The quokka bites you. x2; The frilled lizard closely misses you. The gnoll closely misses you. 852 ||| STAIRDANCE The giant cockroach closely misses you. The adder bites you but does no damage. The quokka bites you. The quokka barely misses you. The giant cockroach closely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The frilled lizard misses you. You climb upwards. There is a stone staircase leading down here. Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet barely misses the adder. The adder misses you. The quokka bites you. You die... ########## ###.......#.# # ######.........#.# ### #......#########.# ~~# #.###.## #.####.######### ##### #.# #.# #............... ###.####.###.#################### .##.............## #.......## .#######.#.###.rl#######.#####.## .# #.#.# #.r@S.......# #.## .#######.#.###.B.######### #.## .........#......## #.## ..........####.##### #.## #######...)........###########.## # #....................##...# # #...######...#######....#.. #######...#######.## ####...# #.........#...##P.P###########.## You could see an adder, 2 quokkas, a giant cockroach and a frilled lizard. Vanquished Creatures 5 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7134 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 94 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 312 | D:1 | Reached skill level 3 in Ranged Weapons 817 | D:1 | 817 ||| READING 3 scrolls labelled LEESAC KOICOC. 818 | D:1 | 818 ||| READING scroll labelled KASAETIOJAS. 819 | D:1 | 819 ||| READING scroll labelled UBALAYNGYMA. 820 | D:1 | 820 ||| READING 2 scrolls of identify. 820 | D:1 | 820 ||| IDENTIFYING grey potion 821 | D:1 | 821 ||| DROPPING scroll of poison. 852 | D:2 | 852 ||| STAIRDANCE 852 | D:2 | HP: 2/16 [gnoll/+0 halberd (11)] 854 | D:1 | Slain by a quokka Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, minmay_crystal_room, dreamdust_princess_bridge, chequers_serial_rivers_large_a D:2: layout_rooms, kennysheep_generic_room_12 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.5 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 45 Use: Scroll || 4 Armour: Robe || 8 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------