qw Level 1 of the Dungeon (0, 0, D:1) a book of Touch (6, 30, D:1) a hobgoblin corpse (skeletalised by now) (16, -1, D:1) a +0 club a +0 chain mail a goblin corpse (16, 2, D:1) 5 stones (17, 11, D:1) a +0 club a +0 whip 4 stones (18, 10, D:1) a +0 dagger (18, 18, D:1) a +0 dagger (20, 17, D:1) a +0 leather armour (31, 22, D:1) a ball python skeleton (34, 9, D:1) a stone (42, -7, D:1) a +0 club (43, 24, D:1) a +0 club (43, 34, D:1) a scroll of poison a +0 robe (49, 39, D:1) a +0 whip a kobold corpse Level 2 of the Dungeon (0, 0, D:2) the +9 dagger "Yhith" {flame, rElec rF- Will+ Stlth+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (0, 9, D:2) a +0 club (4, 1, D:2) 10 gold pieces (10, 10, D:2) 3 poisoned darts