qw Level 1 of the Dungeon (4, 8, D:1) a +0 whip 2 stones (9, 24, D:1) a +0 club (9, 25, D:1) a +0 dagger (10, -5, D:1) a scroll of poison (10, 25, D:1) a +0 club (16, 20, D:1) 3 poisoned darts (24, -4, D:1) a +0 club (32, 41, D:1) a +0 short sword (40, 6, D:1) a +0 club (48, 40, D:1) 5 stones (50, 36, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a potion of lignification a potion of attraction (0, 4, D:2) 4 stones (7, 42, D:2) a +0 club (11, 21, D:2) a blade talisman (14, 38, D:2) 6 atropa-tipped darts (15, 43, D:2) 6 boomerangs (17, 19, D:2) 3 poisoned darts (19, 36, D:2) a +0 scale mail (19, 44, D:2) a +1 short sword of holy wrath (19, 45, D:2) 3 stones (23, 44, D:2) 4 large rocks (35, 11, D:2) a +0 dagger (36, 39, D:2) a +0 short sword (38, 4, D:2) a +0 short sword 4 stones (43, 4, D:2) a +0 robe Level 3 of the Dungeon [Shop] Puharor's Book Emporium a book of Geomancy (252 gold) a book of Unlife (504 gold) a book of Dangerous Friends (560 gold) a book of Beasts (532 gold) a book of Cantrips (168 gold) a Young Poisoner's Handbook (280 gold) Zyocwedig's Tome of Open Graves and Generation (644 gold) Spells Type Level a - Agony Necromancy 5 b - Haunt Necromancy/Summoning 7 c - Summon Horrible Things Summoning 8 Sif Muna's Papyrus of Spellbinding and the Escort (476 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Call Canine Familiar Summoning 3 d - Haunt Necromancy/Summoning 7 a book of Frost (280 gold) the Monograph on the Dusty Tesseract (644 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Volatile Blastmotes Fire/Translocation 3 c - Dispersal Translocation 6 d - Disjunction Translocation 8 the Catalogue of Bewitchment and Points (644 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Anguish Hexes/Necromancy 4 c - Passage of Golubria Translocation 4 d - Discord Hexes 8 (0, 0, D:3) 4 poisoned darts (4, -1, D:3) a +0 chain mail a +0 club (5, -1, D:3) a +0 robe a +0 dagger of holy wrath (11, 3, D:3) a +0 whip a +0 leather armour (23, 17, D:3) a scroll of immolation (23, 24, D:3) a +0 club (30, -1, D:3) a +0 club (30, 4, D:3) a +0 club a +0 club (30, 8, D:3) a +0 dagger (31, 4, D:3) a +0 dagger (31, 5, D:3) a +0 dagger (34, 14, D:3) a +0 helmet (42, 21, D:3) a +0 short sword (43, -2, D:3) a +0 dagger a +0 robe a +0 club (43, -1, D:3) a +0 club a +0 leather armour (43, 21, D:3) a +0 short sword a +0 leather armour (44, 3, D:3) a +1 dagger of draining a +0 sling a +0 robe (44, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Fecs's Book Emporium Pyus's Tractate on Geometric Rallying (448 gold) Spells Type Level a - Blink Translocation 2 b - Summon Lightning Spire Summoning/Air 4 c - Summon Hydra Summoning 7 a book of Blood (392 gold) the Exposition on Combative Talus (392 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Petrify Transmutation/Earth 4 c - Fireball Conjuration/Fire 5 a book of Conjurations (280 gold) a book of Flames (392 gold) a book of Minor Magic (252 gold) a book of the Senses (448 gold) a book of Dangerous Friends (560 gold) a book of Scorching (420 gold) a There-And-Back Book (420 gold) a book of the Senses (448 gold) (1, 5, D:4) a +0 flail a +0 leather armour (2, 34, D:4) a scroll of poison (14, 22, D:4) a wand of flame (27) (14, 33, D:4) a +0 robe a +0 dagger a +0 flail (14, 35, D:4) a +0 leather armour a boomerang a +0 hand axe a +0 mace (15, 32, D:4) a +0 flail a +0 leather armour (23, 27, D:4) a +0 spear (40, 4, D:4) a +0 dagger (40, 36, D:4) a scroll of fear (44, 29, D:4) 6 stones (44, 30, D:4) a +0 ring mail (48, 6, D:4) the +7 short sword "Newtbane" {freeze, Stlth+} Stlth: It makes you more stealthy. (52, 39, D:4) the staff "Ajim" {Contam rElec rC+ Will- Dex+7 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+7). rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Air: It increases the power of your Air spells. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (53, 29, D:4) a +0 hand axe (61, 27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour (0, 2, D:5) a +0 mace a +0 ring mail an orc corpse (0, 4, D:5) a +0 whip of freezing (still there?) a boomerang (still there?) (7, -11, D:5) a +0 giant club (23, -6, D:5) a +0 dagger a +0 leather armour an orc corpse (30, 24, D:5) a +4 dagger of draining a wand of charming (5) a kobold corpse