Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 16490551047608961328 9 qw the Shooter (level 2, -1/16 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (119 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 119, Time: 00:00:06 Health: -1/16 AC: 5 Str: 11 XL: 2 Next: 16% Magic: 3/3 EV: 11 Int: 13 God: Gold: 10 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . d - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour d - a +0 leather armour (worn) Scrolls b - a scroll of poison c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of noise {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. A jackal comes into view. The jackal barely misses you. x2 A jackal comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. x2 The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. You die... ######### #####.......# #...........# #...........# #...hh......# #...h@......# #...h###...######... ....... ###........# ....... ##.##..### ..#.... #.###.## . #.... #.%.#..# ..... ###..#.## ##.### ##....#### ##....... You could see 4 jackals. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7186 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 11 | D:1 | 11 ||| UPGRADING to +0 leather armour. 23 | D:1 | 23 ||| DROPPING +0 robe. 103 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 118 | D:1 | HP: 3/16 [jackal (2)] 118 | D:1 | HP: 1/16 [jackal (2)] 119 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, serial_shops, shop, chequers_avenue Action || total ---------------------------++------- Fire: Sling || 30 Armour: Leather armour || 10 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------