qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -19, D:1) a stone (2, 8, D:1) 7 stones (5, -17, D:1) a scarf of invisibility (5, -5, D:1) a +0 club (12, -19, D:1) an Inescapable Atlas (12, 7, D:1) 2 stones (22, -25, D:1) a book of Flames (26, -21, D:1) a +0 robe (44, 5, D:1) a scroll of poison (52, -5, D:1) a +0 dagger (58, 7, D:1) 4 stones Level 2 of the Dungeon (8, 9, D:2) a +0 chain mail (19, 42, D:2) a +0 sling a +0 dagger (20, 0, D:2) a +0 club (22, 38, D:2) a +0 flail (32, 9, D:2) a +0 scale mail (33, 7, D:2) a +0 spear (36, -10, D:2) a +0 spear (41, 24, D:2) a +0 short sword (57, 36, D:2) 5 atropa-tipped darts (62, 34, D:2) a +0 sling Level 3 of the Dungeon (1, 28, D:3) a wand of polymorph (11) (6, 14, D:3) 5 poisoned darts (11, 29, D:3) a +0 club (20, 9, D:3) a +0 dagger (23, 26, D:3) a +0 dagger (32, 13, D:3) a +0 club (33, 33, D:3) a +0 pair of gloves (46, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, -15, D:4) a hobgoblin corpse (skeletalised by now) (3, 1, D:4) a +0 whip (12, -32, D:4) a hobgoblin corpse (23, -15, D:4) a +0 robe (25, -6, D:4) the +4 flail of the Solstice {venom, rElec rN+ Will- Stlth+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. (25, 2, D:4) a +0 dagger a goblin skeleton (33, -33, D:4) a +0 club (34, -34, D:4) a +0 short sword (35, -17, D:4) a book of Sloth (38, 10, D:4) a +0 club (42, -3, D:4) a +0 short sword (42, 0, D:4) 3 stones (45, -32, D:4) 3 poisoned darts (48, -11, D:4) a scroll of poison (49, -46, D:4) a +0 dagger a +0 robe (49, -45, D:4) a +0 dagger a +0 falchion (49, -7, D:4) a +0 pair of gloves (52, -43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, -16, D:5) a ring of poison resistance the Ecumenical Temple