qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -16, D:1) a +0 club (4, 4, D:1) a +0 dagger (9, -15, D:1) a +0 whip a stone (15, -10, D:1) the Grimoire of Contamination and Mortification Spells Type Level a - Sting Transmutation/Poison 1 b - Simulacrum Ice/Necromancy 6 c - Haunt Necromancy/Summoning 7 (19, 24, D:1) 6 large rocks (25, -3, D:1) a +0 short sword (27, -15, D:1) a beast talisman (29, -17, D:1) a +0 falchion (29, 2, D:1) 2 throwing nets (29, 3, D:1) 4 poisoned darts (30, -6, D:1) a +2 buckler (32, -32, D:1) a book of Frost (32, -4, D:1) a scroll of poison (35, -34, D:1) a +0 kite shield (36, 2, D:1) a +0 hand axe (52, -10, D:1) a +0 whip 4 stones (55, -16, D:1) a +0 plate armour (55, -10, D:1) a +2 dagger of draining (57, -16, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a rat corpse (10, 18, D:2) a scroll of poison (12, 9, D:2) 3 poisoned darts (15, 1, D:2) a +0 robe (25, 34, D:2) a +0 mace (26, 26, D:2) a serpent talisman (27, 36, D:2) a book of the Hunter (37, 30, D:2) a +0 whip