qw Level 1 of the Dungeon (14, -1, D:1) a +0 spear (18, 33, D:1) a +0 dagger (19, 1, D:1) a +0 dagger (20, 32, D:1) a +0 dagger (25, 45, D:1) a +0 dagger (40, -8, D:1) a +0 scale mail (42, 14, D:1) a +0 spear (53, -5, D:1) a +0 dagger (53, 31, D:1) a scroll of poison (58, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, 16, D:2) a +0 robe (4, -16, D:2) a rat corpse (6, -11, D:2) a dart slug corpse (6, 18, D:2) 5 stones (7, -12, D:2) a rat corpse (10, -14, D:2) a scroll of silence (11, -12, D:2) the +0 hand axe of Lies {freeze, Fly Will+ Str+4 Int-5} Str: It affects your strength (+4). Int: It affects your intelligence (-5). Fly: It grants you flight. Will: It increases your willpower. (12, -11, D:2) a frilled lizard corpse (21, 20, D:2) a book of Party Tricks (23, -2, D:2) 4 stones (23, 25, D:2) 3 stones a +0 dagger (23, 26, D:2) a +2 dagger of speed (25, 22, D:2) a +0 whip (26, 1, D:2) a hobgoblin corpse (26, 14, D:2) a +0 whip (30, 31, D:2) a +0 club (33, 6, D:2) a +0 robe (35, 5, D:2) a There-And-Back Book Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (12, 12, D:3) a potion of enlightenment (14, 3, D:3) 4 boomerangs (25, 0, D:3) a book of Displacement Level 4 of the Dungeon (0, 0, D:4) a book of the Tundra (17, 3, D:4) a +0 whip 5 poisoned darts