Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 15763038930514617094 25 qw the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (525 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 525, Time: 00:00:14 Health: -1/21 AC: 5 Str: 11 XL: 3 Next: 6% Magic: 4/4 EV: 12 Int: 13 God: Gold: 55 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 leather armour Scrolls b - a scroll of poison d - a scroll of fog {unknown} e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. The jackal bites you. The goblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The jackal closely misses you. The goblin closely misses you. The jackal closely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the goblin. The jackal bites you but does no damage. x2 A hobgoblin comes into view. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. The hobgoblin shouts! The jackal barely misses you. The goblin hits you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. The jackal barely misses you. The goblin hits you but does no damage. The jackal bites you. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is heavily wounded. The goblin barely misses you. The jackal barely misses you. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The jackal bites you. You die... ..##..... .# ..(....... ...>..#.# ....... #.###...g. .....r. ######.)h# ......%.@# ## ..####.############ .# #.......)......# .##### #.#.##########.# .....# #.#.# #.# .....########...# #.# .....'......#..## #.# .....######...############.# .....%...................#.# You could see a jackal, a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 7 jackals (D:1) A quokka (D:1) 3 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7284 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 222 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 320 | D:1 | Reached skill level 3 in Ranged Weapons 517 | D:1 | Reached XP level 3. HP: 9/21 MP: 4/4 521 | D:1 | HP: 3/21 [goblin/+0 dagger (3)] 523 | D:1 | HP: 1/21 [jackal (3)] 525 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 71 Armour: Robe || 16 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------