qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -4, D:1) a +0 dagger (9, -6, D:1) a +0 dagger (12, 4, D:1) a +0 robe (14, 0, D:1) 2 potions of brilliance a potion of berserk rage a scroll of poison (15, 11, D:1) a +1 quarterstaff of draining (18, 11, D:1) a +0 club (19, -6, D:1) a +0 club (23, 12, D:1) a +0 spear (30, -1, D:1) a +0 whip (34, -14, D:1) a +0 club (34, 15, D:1) a +0 club (56, 2, D:1) a +0 dagger (56, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -2, D:2) a +0 war axe a +0 chain mail (6, -6, D:2) a +0 hand axe (7, -6, D:2) a jackal corpse (10, 11, D:2) a +0 dagger (11, 14, D:2) a +2 helmet of see invisible (unseen) (22, -21, D:2) a +0 dagger (25, -5, D:2) a +0 short sword (27, 15, D:2) a +0 dagger (33, -3, D:2) a +0 hand axe (36, 19, D:2) 3 stones (47, 8, D:2) a ball python corpse (skeletalised by now)