Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 2233105270705839231 82 qw the Shooter (level 4, -6/36 HPs) Began as a Minotaur Hexslinger on July 13, 2023. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (1463 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1463, Time: 00:00:30 Health: -6/36 AC: 5 Str: 13 XL: 4 Next: 21% Magic: 4/4 EV: 11 Int: 10 God: Gold: 35 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling (flame) rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.5 Ranged Weapons - Level 1.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 82% 3 Portal Projectile Hex/Tloc 4% N/A 82% 3 Cause Fear Hex 2% N/A 97% 4 Inventory: Hand Weapons Y - a +1 sling of flaming (weapon) Armour e - a +0 ring mail (worn) Scrolls f - 3 scrolls of identify Potions a - 2 potions of degeneration {unknown} i - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You resist with some effort. Sigmund whispers, "You'll know eternity soon." Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you. You shoot a sling bullet. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you! You die... #...# #...# ####...# # ...#...# #. ..##...# .## #.##...# ..## #.##...# {.# #####.##########.# ...##.##.......'@# ...............'.# ...##(##.......'.# #####.############ #...# #...# #...# #...# #...# There were no monsters in sight! Vanquished Creatures Terence (D:2) A gnoll (D:1) An adder (D:2) A worm (D:2) 2 endoplasms 4 giant cockroaches 4 goblins 2 hobgoblins (D:2) A kobold (D:1) 3 quokkas (D:1) 2 ball pythons 2 bats 14 frilled lizards 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7321 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 186 | D:1 | Reached skill level 3 in Ranged Weapons 186 | D:1 | Reached XP level 2. HP: 13/23 MP: 2/2 504 | D:1 | Found a faded altar of an unknown god. 696 | D:1 | 696 ||| UPGRADING to +0 ring mail. 706 | D:1 | 706 ||| DROPPING +0 robe. 707 | D:1 | 707 ||| READING 2 scrolls labelled VERGHE OHUADECE. 708 | D:1 | 708 ||| READING 2 scrolls labelled YTENUD LUKH. 709 | D:1 | 709 ||| READING 4 scrolls labelled HOMICI FIOXIMUE. 710 | D:1 | 710 ||| READING scroll labelled MUTEURHISOC. 711 | D:1 | 711 ||| DRINKING 2 grey potions. 712 | D:1 | 712 ||| DROPPING scroll of vulnerability. 713 | D:1 | 713 ||| DROPPING scroll of poison. 714 | D:1 | 714 ||| DROPPING 3 scrolls of fog. 715 | D:1 | 715 ||| DROPPING potion of invisibility. 791 | D:2 | Noticed Terence 801 | D:2 | Killed Terence 802 | D:2 | Reached skill level 4 in Ranged Weapons 802 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 983 | D:2 | Reached skill level 1 in Armour 1066 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1108 | D:2 | 1108 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1450 | D:2 | Noticed Sigmund 1462 | D:2 | HP: 5/36 [something (10)] 1463 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_x D:2: layout_basic, kennysheep_cross_bottleneck, minmay_lizard_pond, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.5 Fighting | 2 | 2.0 Armour | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 31 || 119 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Armour: Robe | 1 | || 1 Ring mail | | 16 || 16 Dodge: Dodged | 15 | 5 || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 45 | 38.1 | 28 | 10 | 26.3 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 40 | 45 | 52.9 | 15 | 10 | 40.0 +---------+---------+-------+---------+---------+-------