qw Level 1 of the Dungeon (0, 0, D:1) 2 potions of degeneration a scroll of poison 3 scrolls of immolation (3, -26, D:1) a +0 robe (11, -5, D:1) a +0 dagger (16, 18, D:1) 3 atropa-tipped darts (25, -36, D:1) a +2 dagger of protection 4 stones (27, -35, D:1) a +0 whip 5 stones (29, -35, D:1) a +0 club (46, -24, D:1) 4 stones (46, -16, D:1) a +0 whip (63, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Weapons (0, 11, D:2) a +0 short sword (2, 21, D:2) a +0 dagger (5, 9, D:2) 2 stones (8, -5, D:2) a +0 club (8, 6, D:2) a +0 spear (13, -8, D:2) a +0 leather armour (18, -1, D:2) a stone (22, 15, D:2) a +0 dagger (25, 5, D:2) a +0 club (31, -12, D:2) a +0 short sword (33, 12, D:2) a +0 flail a gnoll skeleton (34, 10, D:2) a bat skeleton (36, 20, D:2) an amulet of magic regeneration a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (1, -1, D:3) a ring of wizardry (6, -12, D:3) 2 scrolls of noise (6, -7, D:3) a bat skeleton (6, -1, D:3) a scroll of identify