Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 12514785277689717925 52 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (1296 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1296, Time: 00:00:35 Health: 0/21 AC: 8 Str: 11 XL: 3 Next: 85% Magic: 4/4 EV: 10 Int: 13 God: Gold: 71 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold + . . (no shield) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.2 Fighting + Level 3.5 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - the +0 leather armour of the Game of Kings {Str+2 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). SInv: It lets you see invisible. d - a +0 cloak e - the +3 leather armour of Naodor {Harm Will+ rCorr MP-9} (You found it on level 2 of the Dungeon) MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Will: It increases your willpower. h - a +0 ring mail (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls a - a scroll of identify b - a scroll of revelation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident. x2 You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +0 trident. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +0 trident. x2 You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence closely misses you. Terence hits you from afar with a +0 trident. You die... #.........).......#.# #....## #.8.....8.###.#...#.# #....#. #....<.....##.#...#.# #....#. #.......#.##.#...#.###....#. ##.....##.##.#...+.#......#. ########.##.#..)###......#. #####...........# #......#. #...............# #......#. #.###.....@.....# #......#. #........##.#...###......#. ########## @#............#. g#.............. #.# #.....%...... #.# #........%... ###.###............ ..........#........ ..........#.......| You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches A goblin (D:1) 7 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 5 bats 3 frilled lizards 4 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7382 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 130 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 418 | D:1 | Reached skill level 3 in Ranged Weapons 835 | D:1 | 835 ||| UPGRADING to +0 leather armour. 845 | D:1 | 845 ||| DROPPING +0 robe. 846 | D:1 | 846 ||| UPGRADING to +0 ring mail. 856 | D:1 | 856 ||| DROPPING +0 leather armour. 857 | D:1 | 857 ||| UPGRADING to ring of protection from cold. 858 | D:1 | 858 ||| READING 2 scrolls labelled MUXAUT HIMEU. 859 | D:1 | 859 ||| READING scroll labelled MIONNI ZI PED. 860 | D:1 | 860 ||| READING scroll labelled TINYIR UCYHINO. 861 | D:1 | 861 ||| DROPPING scroll of poison. 931 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1019 | D:2 | Identified the +0 leather armour of the Game of Kings | {Str+2 SInv} 1267 | D:2 | Identified the +3 leather armour of Naodor {Harm Will+ | rCorr MP-9} 1283 | D:2 | Noticed Terence 1294 | D:2 | HP: 3/21 [Terence/+0 trident (4)] 1296 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_basic, grunt_ministairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.5 Fighting | 2 | 2.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 150 Use: Scroll || 3 Armour: Robe || 11 Ring mail || 24 Dodge: Dodged || 74 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 4 | 5.3 | 35 | 2 | 5.4 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 41 | 4 | 8.9 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+-------