qw Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration a scroll of poison a scroll of revelation a +0 robe (7, -25, D:1) a maw talisman (10, -11, D:1) 6 stones (19, -13, D:1) a +0 club (24, 13, D:1) a +0 club (26, 14, D:1) a maw talisman (26, 16, D:1) a +0 dagger (30, -9, D:1) a +0 long sword (35, -2, D:1) 7 stones (36, -5, D:1) a +0 club (37, 2, D:1) 7 stones (37, 18, D:1) a +0 club (47, 2, D:1) a +0 whip (47, 17, D:1) a +0 club 2 stones (49, -17, D:1) a +0 club (52, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 18, D:2) a ball python corpse (skeletalised by now) (13, 19, D:2) 4 stones (14, -19, D:2) a book of Geomancy (17, 0, D:2) a ring of wizardry (23, -15, D:2) 6 stones (25, -9, D:2) a jackal corpse (skeletalised by now) (26, -10, D:2) a +1 dagger of venom (32, -21, D:2) a +1 dagger of protection (37, 4, D:2) a +0 whip 4 stones (43, 21, D:2) a +0 sling (57, 14, D:2) a +0 whip (58, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an adder corpse