qw Level 1 of the Dungeon (8, -4, D:1) a +0 club (9, 6, D:1) a +0 dagger 2 stones (12, -13, D:1) a +0 leather armour (13, 21, D:1) a +0 dagger (14, -12, D:1) a +0 club (15, 24, D:1) a +0 whip (38, -9, D:1) a +0 whip of holy wrath (39, -9, D:1) a +0 club (41, 19, D:1) 3 stones (47, 16, D:1) 4 poisoned darts (59, 19, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, -24, D:2) 7 stones (2, -17, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (12, -2, D:2) an adder corpse (skeletalised by now) (14, -39, D:2) the +10 chain mail "Wyemof" {+Inv rF- Will+ Int+3} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Will: It increases your willpower. (16, -35, D:2) 6 stones (20, -35, D:2) a +0 dagger 4 stones (20, -32, D:2) 3 stones (31, -39, D:2) a ring of wizardry a +0 leather armour a wand of light (5) (37, -2, D:2) a potion of brilliance a scroll of poison a +0 robe (42, -15, D:2) 3 boomerangs (52, -21, D:2) a staff of fire Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (4, -3, D:3) a +2 dagger of draining (unseen) (4, -2, D:3) 9 gold pieces