qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 22, D:1) a scroll of poison (10, 28, D:1) a stone (19, 44, D:1) 4 atropa-tipped darts (33, 27, D:1) 6 stones (37, 5, D:1) a +0 dagger (39, 47, D:1) a scroll of poison (42, -4, D:1) 7 stones (42, 26, D:1) a +0 plate armour (44, 25, D:1) a book of Storms (53, 11, D:1) a +0 club (54, 48, D:1) a +0 club 2 stones (55, 20, D:1) a +3 dagger of venom (56, 4, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (4, 7, D:2) a jackal corpse (6, 9, D:2) a +0 club (8, -4, D:2) a bat corpse (10, -15, D:2) a bat corpse (skeletalised by now) (13, -25, D:2) a +0 leather armour (17, -7, D:2) a ball python corpse (21, -6, D:2) a worm corpse (23, -3, D:2) a +0 dagger (30, -3, D:2) a jackal corpse (30, -2, D:2) a jackal corpse (33, 3, D:2) a +0 flail (58, -13, D:2) 3 poisoned darts (58, -12, D:2) a +0 club