Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 6894555496801640759 44 qw the Shooter (level 3, -3/29 HPs) Began as a Minotaur Hexslinger on July 13, 2023. Slain by a worm (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (1199 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1199, Time: 00:00:28 Health: -3/29 AC: 7 Str: 12 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 10 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . d - +0 ring mail rPois . (helmet restricted) rElec . g - +0 cloak rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.7 Ranged Weapons - Level 1.3 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 97% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour d - a +0 ring mail (worn) f - a +0 pair of gloves (worn) g - a +0 cloak (worn) Potions e - a potion of curing {unknown} j - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. HP restored. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. There is a stone staircase leading up here. A worm is nearby! You shoot a sling bullet. The sling bullet hits the worm but does no damage. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm bites you. 1191 ||| STAIRDANCE The worm bites you! You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. The worm bites you. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is lightly wounded. The worm barely misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm bites you. You shoot a sling bullet. The sling bullet barely misses the worm. The worm bites you. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. The worm bites you! You die... #.%..########.# #....###.####.# ####....##.......# #.....#.###.######## #................... #.......###.######## ###.#..## #.# #w..#####.#### #@...........#### ###...###.##....# #...# #.#####.# #...# #.# #.## #...# #.# #..# ##### #.# ##.# #.######.. #........# #####################..... You could see a worm. Vanquished Creatures An adder (D:2) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches 4 goblins (D:1) 2 hobgoblins (D:2) 9 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards 2 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7483 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 186 | D:1 | Reached skill level 3 in Ranged Weapons 186 | D:1 | Reached XP level 2. HP: 12/23 MP: 2/2 680 | D:1 | You fall into a shaft and drop 1 floor! 710 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 740 | D:2 | 740 ||| FLEEEEING. 741 | D:2 | 741 ||| FLEEEEING. 746 | D:2 | 746 ||| FLEEEEING. 747 | D:2 | 747 ||| STAIRDANCE 1003 | D:1 | 1003 ||| UPGRADING to +0 ring mail. 1013 | D:1 | 1013 ||| DROPPING +0 robe. 1014 | D:1 | 1014 ||| UPGRADING to +0 pair of gloves. 1019 | D:1 | 1019 ||| UPGRADING to +0 cloak. 1024 | D:1 | 1024 ||| READING scroll labelled DITAIPHUORGH. 1025 | D:1 | 1025 ||| READING 2 scrolls labelled JEL BAQIZOVOOCA. 1026 | D:1 | 1026 ||| DROPPING scroll of poison. 1027 | D:1 | 1027 ||| DROPPING scroll of noise. 1093 | D:2 | Reached skill level 1 in Armour 1095 | D:2 | 1095 ||| FLEEEEING. 1096 | D:2 | 1096 ||| FLEEEEING. 1097 | D:2 | 1097 ||| FLEEEEING. 1097 | D:2 | HP: 7/29 [poisoned by an adder] 1098 | D:2 | 1098 ||| FLEEEEING. 1099 | D:2 | 1099 ||| FLEEEEING. 1100 | D:2 | 1100 ||| FLEEEEING. 1101 | D:2 | 1101 ||| FLEEEEING. 1102 | D:2 | 1102 ||| FLEEEEING. 1103 | D:2 | 1103 ||| FLEEEEING. 1104 | D:2 | 1104 ||| FLEEEEING. 1105 | D:2 | 1105 ||| STAIRDANCE 1191 | D:2 | 1191 ||| STAIRDANCE 1198 | D:1 | HP: 4/29 [worm (6)] 1199 | D:1 | Slain by a worm Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, basic_altar, dk_noncrumbling_4 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Fighting | 2 | 2.0 Armour | 1 | 1.3 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 111 Use: Scroll || 2 Armour: Robe || 11 Ring mail || 8 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------