qw Level 1 of the Dungeon (0, 0, D:1) a ring of flight (4, 16, D:1) a +0 short sword 3 stones (5, -6, D:1) a +0 dagger (5, 12, D:1) a +0 club (5, 33, D:1) a +0 kite shield (10, -5, D:1) a scroll of poison (10, 23, D:1) a beast talisman (16, 29, D:1) a +0 dagger (20, 5, D:1) 6 stones (23, 8, D:1) a +0 club (31, 7, D:1) a +0 dagger (35, 41, D:1) a +0 short sword 2 stones (39, 33, D:1) 3 stones (41, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 10, D:2) a +0 club (7, 16, D:2) 3 stones (16, 17, D:2) a +0 club (25, 15, D:2) a +0 club (38, 3, D:2) 5 atropa-tipped darts (43, 0, D:2) a +0 leather armour (50, -6, D:2) a potion of magic a +6 ring of intelligence a +0 robe Level 3 of the Dungeon (8, 27, D:3) 6 stones (13, 35, D:3) the +8 dagger "Minotaur's Foe" {protect, rPois rF- rC+} rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. (20, 13, D:3) a +0 robe (20, 34, D:3) 4 stones (35, -3, D:3) a book of Weapons (41, 14, D:3) a potion of magic (42, 9, D:3) a +0 club a +0 chain mail a +0 mace a +1 morningstar of protection (43, 15, D:3) a +0 spear (55, 14, D:3) a +0 mace