Dungeon Crawl Stone Soup version 0.31-a0-265-gcf7e37af1d (webtiles) character file. Game seed: 15269982464094820055 84 qw the Shooter (level 4, 0/36 HPs) Began as a Minotaur Hexslinger on July 13, 2023. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:48 (2709 turns). qw the Shooter (Minotaur Hexslinger) Turns: 2709, Time: 00:00:49 Health: 0/36 AC: 5 Str: 12 XL: 4 Next: 23% Magic: 4/4 EV: 11 Int: 9 God: Gold: 114 SH: 0 Dex: 18 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . a - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: horns 2, retaliatory headbutt, agile 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are agile. (Dex +4, Str/Int -1) Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 1.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 86% 3 Portal Projectile Hex/Tloc 4% N/A 86% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 ring mail (worn) Scrolls c - a scroll of identify Potions d - 2 potions of curing g - a potion of enlightenment i - a potion of mutation Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 := Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Message History You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +0 scythe! 2702 ||| STAIRDANCE Sigmund hits you with a +0 scythe. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +0 scythe! You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund barely misses you. You furiously retaliate! You headbutt Sigmund! You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #### #.# #<# #.##..# #.# #... ##'## #.###.##..###.# #.<. ##...###.............# #... ##.....##########.##### #... ##.......## ##.##.# ##... #.........####...#.#########)..# #.........'..................... #.........####{..#.#######...... ##.......## ##@##.# #.##... ##.....## ####.# #.##### ##..>## ##.# #.# ##'## #..# #.# #.# #.## #.# #####.# #.# #.# #.....## ##### #.# #.##### ####...####...# #.# #.#.... #.............###.# ###.#.### There were no monsters in sight! Vanquished Creatures 3 adders 2 worms (D:2) 5 bats 5 endoplasms 3 hobgoblins 5 jackals (D:1) 8 kobolds A quokka (D:2) 7 ball pythons 5 frilled lizards 4 goblins A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7629 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 323 | D:1 | 323 ||| FLEEEEING. 324 | D:1 | 324 ||| FLEEEEING. 325 | D:1 | 325 ||| FLEEEEING. 326 | D:1 | 326 ||| FLEEEEING. 330 | D:1 | Reached skill level 3 in Ranged Weapons 469 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 606 | D:1 | Found Zontiumola's Jewellery Emporium. 616 | D:1 | 616 ||| SHOPLISTING amulet of reflection (390 gold, have | 11). 616 | D:1 | 616 ||| SHOPLISTING ring of Prescription {rC+ SInv Stlth+} | (413 gold, have 11). 616 | D:1 | 616 ||| SHOPLISTING ring of fire (325 gold, have 11). 616 | D:1 | 616 ||| SHOPLISTING ring of ice (325 gold, have 11). 660 | D:1 | Found Moviar's Vocational Training. 973 | D:1 | 973 ||| UPGRADING to +0 leather armour. 983 | D:1 | 983 ||| DROPPING +0 robe. 984 | D:1 | 984 ||| READING scroll labelled ONIBLO LE COL. 985 | D:1 | 985 ||| READING scroll labelled ESOXAFEXTA. 986 | D:1 | 986 ||| DROPPING scroll of poison. 1280 | D:2 | Found a runed translucent door. 1281 | D:2 | Noticed Crazy Yiuf 1344 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1477 | D:2 | Reached skill level 4 in Ranged Weapons 1523 | D:2 | 1523 ||| FLEEEEING. 1524 | D:2 | 1524 ||| FLEEEEING. 1525 | D:2 | 1525 ||| FLEEEEING. 1526 | D:2 | 1526 ||| FLEEEEING. 1527 | D:2 | 1527 ||| FLEEEEING. 1528 | D:2 | 1528 ||| FLEEEEING. 1529 | D:2 | 1529 ||| FLEEEEING. 1775 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 2097 | D:2 | 2097 ||| UPGRADING to +0 ring mail. 2107 | D:2 | 2107 ||| DROPPING +0 leather armour. 2108 | D:2 | 2108 ||| READING scroll labelled MEFOIPL DEPSAMP. 2109 | D:2 | 2109 ||| READING scroll labelled ZUASIBR LENUAL. 2110 | D:2 | 2110 ||| READING scroll labelled WACIOTHR ZUODU. 2179 | D:2 | 2179 ||| DRINKING 4 dark potions. 2180 | D:2 | 2180 ||| DRINKING 2 metallic purple potions. 2180 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2180 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2180 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2181 | D:2 | 2181 ||| READING 2 scrolls of identify. 2181 | D:2 | 2181 ||| IDENTIFYING lumpy blue potion 2230 | D:3 | Noticed Sigmund 2244 | D:3 | HP: 4/36 [something (7)] 2245 | D:3 | 2245 ||| FLEEEEING. 2251 | D:3 | 2251 ||| STAIRDANCE 2251 | D:3 | HP: 2/36 [something (4)] 2467 | D:3 | 2467 ||| STAIRDANCE 2469 | D:3 | 2469 ||| STAIRDANCE 2471 | D:2 | 2471 ||| DRINKING 3 potions of curing. 2471 | D:2 | 2471 ||| (to cure confusion) 2557 | D:3 | 2557 ||| STAIRDANCE 2699 | D:3 | Reached skill level 1 in Armour 2702 | D:3 | 2702 ||| STAIRDANCE 2706 | D:2 | HP: 7/36 [Sigmund/puff of flame (8)] 2709 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_shops, shop, hex_large, nicolae_shop_vocational D:2: layout_loops_corners, minmay_heptomino_h4, uniq_crazy_yiuf_cottage D:3: layout_basic, hangedman_decor_peaks_small, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.6 Fighting | 2 | 2.0 Armour | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 49 || 173 Use: Scroll | 2 | 4 || 6 Potion | | 3 || 3 Armour: Robe | 8 | || 8 Leather armour | 4 | 3 || 7 Ring mail | | 7 || 7 Dodge: Dodged | 37 | 12 || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 108 | 12 | 10.0 | 42 | 7 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 27 | 7 | 20.6 | 17 | 4 | 19.0 D:2 | 66 | 5 | 7.0 | 23 | 3 | 11.5 D:3 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------