Dungeon Crawl Stone Soup version 0.31-a0-265-gcf7e37af1d (webtiles) character file. Game seed: 5315748726241972814 67 qw the Shooter (level 4, -2/26 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (1305 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1305, Time: 00:00:32 Health: -2/26 AC: 6 Str: 12 XL: 4 Next: 16% Magic: 5/5 EV: 12 Int: 13 God: Gold: 88 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +0 leather armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls a - 3 scrolls of fog {unknown} f - a scroll of teleportation {unknown} Potions e - a potion of enlightenment {unknown} g - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence screams, "I'm going to kill you!" Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet closely misses the goblin. Terence hits you with a +0 mace! You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the goblin. You kill the goblin! Terence screams, "I'm going to kill you!" Terence hits you with a +0 mace. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence misses you. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence closely misses you. Terence hits you with a +0 mace. You die... ....... ...... .....# #.... ##... .). #@# #@# #.# #.# #.# ##.# ##..###### ##########.......... ##.............###### ##...##.##.#.....# You could see Terence. Vanquished Creatures 3 adders (D:2) A worm (D:2) A dart slug (D:2) 4 endoplasms 2 goblins 6 hobgoblins 4 jackals (D:1) 4 kobolds A ball python (D:2) 3 bats (D:1) 3 frilled lizards 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7652 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 118 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 240 | D:1 | Reached skill level 3 in Ranged Weapons 640 | D:1 | 640 ||| UPGRADING to +0 pair of boots. 656 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 722 | D:1 | 722 ||| READING scroll labelled HILATU DYEDWI. 823 | D:1 | 823 ||| READING scroll labelled IDUIGO KENOWOPHI. 824 | D:1 | 824 ||| READING 2 scrolls labelled NOEGOE BEUCH. 825 | D:1 | 825 ||| DROPPING scroll of poison. 826 | D:1 | 826 ||| DROPPING scroll of blinking. 1267 | D:2 | Reached skill level 4 in Ranged Weapons 1267 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1284 | D:2 | Noticed Terence 1303 | D:2 | HP: 3/26 [Terence/+0 mace (8)] 1305 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, serial_bayou, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_c, nicolae_figureground_sparkle D:2: layout_loops_corners, st_stairs_9, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 105 | 21 || 126 Use: Scroll | 3 | || 3 Armour: Robe | 23 | 4 || 27 Dodge: Dodged | 45 | 9 || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 62 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------