qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, -17, D:1) a +0 sling (22, 18, D:1) 5 stones (24, 28, D:1) a +0 robe (26, -7, D:1) a +0 scale mail (26, 30, D:1) a beast talisman (26, 31, D:1) a +0 mace (27, 8, D:1) 7 stones (46, 30, D:1) a scroll of poison a +0 robe (50, 3, D:1) a book of Necromancy (51, 1, D:1) a +0 mace (53, 11, D:1) 8 stones (56, 6, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Urigip's Book Boutique a book of Displacement (286 gold) Sif Muna's Secrets of the Crevasse (546 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 7 a book of the Tundra (416 gold) Great Wizards, Vol. VII (390 gold) a book of Frost (260 gold) a Young Poisoner's Handbook (260 gold) a book of Hexes (468 gold) (0, 0, D:2) 2 stones (0, 3, D:2) a +0 club (7, 5, D:2) a +0 dagger (9, -30, D:2) a potion of brilliance a +0 leather armour (13, -23, D:2) the +4 mace of Vahogg {flame, *Slow rF+ Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. *Slow: It may slow you when you take damage. 9 stones a +0 leather armour (16, -25, D:2) a +0 club (19, -25, D:2) a +0 robe (23, -35, D:2) a +0 sling (28, -19, D:2) a staff of fire (33, 7, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of flaming (11, -13, D:3) a +0 dagger (11, -7, D:3) a +0 dagger (14, 21, D:3) a +0 robe (29, -17, D:3) a +0 sling a +0 club a +0 mace (31, 15, D:3) a +0 club (31, 16, D:3) a +0 short sword a +0 hand axe a +0 sling a +0 falchion a +0 leather armour a +0 flail a +0 ring mail a +0 whip (38, -17, D:3) a +0 club (40, -27, D:3) a +0 short sword (40, -12, D:3) a +0 mace 3 boomerangs a +0 chain mail (42, -22, D:3) a +0 mace a +0 leather armour (42, -13, D:3) a +0 short sword (43, -13, D:3) a +0 club (45, -8, D:3) a +0 club (47, -4, D:3) a beast talisman (53, -23, D:3) 4 stones (54, -18, D:3) a beast talisman (55, -9, D:3) a +0 hand axe (56, -16, D:3) a +0 robe (57, -21, D:3) a +0 mace Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Weop" {Fire rPois Str-5 Slay+6} (5090 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. the ring of Dirr {Wiz rPois rF+ rN+} (5240 gold) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. the +4 dagger "Beetleslayer" {venom, rElec rPois rC+} (4760 gold) rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the scarf of the Moon {repulsion, rPois rN+ Will+ Regen+} (3100 gold) rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (2, -5, D:4) a +0 sling (3, -2, D:4) a +0 leather armour (10, 0, D:4) a +0 leather armour a +0 flail (12, -26, D:4) a +0 robe (13, 4, D:4) a +0 dagger a +0 sling (16, -23, D:4) a +0 dagger (16, 20, D:4) a +0 leather armour (28, 22, D:4) a wand of acid (9) (32, 13, D:4) a +0 club (32, 30, D:4) a potion of invisibility a potion of attraction (35, 26, D:4) a +0 dagger (42, 19, D:4) a +4 dagger 3 stones (43, 19, D:4) a +0 sling a +0 dagger (45, -13, D:4) a +0 dagger a +0 robe (46, -13, D:4) a +0 club a +0 club (47, -13, D:4) a +0 hand axe (48, 12, D:4) a potion of brilliance (53, 0, D:4) a +0 flail (59, 11, D:4) a Trismegistus Codex Level 5 of the Dungeon (1, -1, D:5) 6 stones (8, 11, D:5) a +0 whip (28, 19, D:5) a +0 club a +0 scale mail an orc corpse (29, 26, D:5) 5 poisoned darts the Ecumenical Temple