qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 8, D:1) 5 stones (23, 11, D:1) a scroll of poison a +0 robe a scarf of shadows (26, -18, D:1) a +0 robe (28, -8, D:1) an Inescapable Atlas (31, 1, D:1) a +0 robe (31, 15, D:1) a +0 club 5 stones (32, -26, D:1) a +0 short sword (32, -23, D:1) a +0 dagger (36, 5, D:1) a +0 dagger 5 stones (46, -26, D:1) a +0 robe (55, 23, D:1) a +0 chain mail (56, 0, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a wand of paralysis (6) (2, -13, D:2) a bat corpse (skeletalised by now) (4, -18, D:2) an adder corpse (skeletalised by now) (12, -5, D:2) an adder corpse (18, -17, D:2) a book of Party Tricks (19, -13, D:2) a +1 dagger of speed a hobgoblin corpse (22, 3, D:2) 9 stones (26, -18, D:2) a bat corpse (37, -14, D:2) the +9 dagger "Yzijorchoar" {heavy, rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (37, -12, D:2) a +0 robe