qw Level 1 of the Dungeon (4, -8, D:1) 6 stones (8, -5, D:1) 6 stones (17, -4, D:1) a +0 sling (41, 49, D:1) a scroll of poison 2 scrolls of fear a +0 robe (42, 17, D:1) 6 stones (43, 17, D:1) a +0 dagger (50, 38, D:1) a +0 sling (51, 29, D:1) a +0 club (55, 22, D:1) a +0 robe (56, 12, D:1) a book of Storms (66, -15, D:1) a staff of air Level 2 of the Dungeon [Shop] Fumuj's Antique Armour Shop a +0 leather armour (44 gold) a +0 buckler of protection (253 gold) a +0 leather armour (44 gold) a +0 tower shield (99 gold) a +0 robe (15 gold) the +0 chain mail of Juzxuom {rCorr Int-3 Dex+3} (376 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 buckler (99 gold) (4, 29, D:2) a +0 dagger (6, -10, D:2) a +0 chain mail (10, -1, D:2) a +2 hand axe of flaming a +0 scale mail (15, 9, D:2) 5 stones (23, -2, D:2) 2 gold pieces (24, 13, D:2) a potion of attraction a scroll of silence a +1 robe of cold resistance a +0 ring mail (27, -2, D:2) a +0 long sword (30, -5, D:2) a +0 ring mail (37, -3, D:2) a +0 dagger (42, 13, D:2) 6 stones (44, 19, D:2) a Grand Grimoire Level 3 of the Dungeon (4, 21, D:3) the +7 broad axe "Oqeage Astre" {heavy, rC++ Int+3 SInv} Int: It affects your intelligence (+3). rC: It greatly protects you from cold. SInv: It lets you see invisible. (11, 9, D:3) a +0 hand axe of flaming (19, -21, D:3) a +0 dagger (21, -1, D:3) a +0 mace (44, -29, D:3) a +0 dagger (46, 13, D:3) a +0 club (49, 1, D:3) a potion of lignification a potion of brilliance (52, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, -1, D:4) a +0 mace (12, 19, D:4) a wand of quicksilver (9) (13, 20, D:4) 6 stones (15, 20, D:4) a wand of paralysis (5) (24, 15, D:4) a +0 dagger (26, 3, D:4) 5 stones (30, 18, D:4) a +0 club a goblin corpse (31, 16, D:4) 8 stones (31, 20, D:4) a +0 club (32, 16, D:4) a +0 club an orc corpse (33, 13, D:4) a +0 short sword a kobold corpse (33, 20, D:4) a +0 dagger 5 stones (34, 13, D:4) a +0 club a +0 whip a goblin corpse (34, 24, D:4) a wand of quicksilver (7) (35, 12, D:4) 5 stones (36, 2, D:4) a +0 rapier (36, 10, D:4) a +0 flail (36, 13, D:4) 2 potions of curing (36, 19, D:4) a +0 long sword (37, 2, D:4) a +0 ring mail (37, 18, D:4) 5 stones (38, 18, D:4) a +0 whip a +0 leather armour an orc skeleton (39, 10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (39, 11, D:4) a hobgoblin corpse (skeletalised by now) (41, 8, D:4) a +0 whip (41, 18, D:4) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (42, 8, D:4) a +0 flail a +0 flail (42, 19, D:4) 8 stones (44, 10, D:4) a +0 whip a kobold corpse (skeletalised by now) (45, 10, D:4) a hobgoblin corpse (skeletalised by now) (45, 12, D:4) a +0 spear (45, 15, D:4) a +0 hand axe (45, 16, D:4) a +0 dagger (46, -7, D:4) a +0 club (46, 4, D:4) 4 curare-tipped darts (46, 6, D:4) a +0 falchion (46, 12, D:4) a +4 dagger of venom (46, 13, D:4) 2 stones (46, 18, D:4) 4 poisoned darts (46, 23, D:4) a +0 dagger an orc corpse (skeletalised by now) (47, 3, D:4) 9 stones (47, 22, D:4) a +0 club an orc corpse (skeletalised by now) (48, 26, D:4) a beast talisman (53, -9, D:4) a +0 dagger