qw Level 1 of the Dungeon (1, -1, D:1) an amulet of magic regeneration a +0 robe a scarf of harm (2, -24, D:1) a +0 club (4, -33, D:1) a +0 mace of protection (7, -29, D:1) 4 stones (14, -37, D:1) a book of Storms (19, -7, D:1) a +0 whip 5 stones (20, -33, D:1) a +0 dagger (23, -10, D:1) a book of Flames (28, -47, D:1) a +0 dagger (29, -8, D:1) a +0 spear (35, -46, D:1) a +0 whip (35, -41, D:1) a +0 whip 2 stones (35, -40, D:1) a scroll of poison (37, -14, D:1) a staff of air (38, -37, D:1) a +0 club a +0 scale mail (41, -26, D:1) a +0 dagger (48, -34, D:1) a +0 dagger (50, 3, D:1) a +0 club (51, -6, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) a book of Death (18, 4, D:2) a dart slug corpse (21, -12, D:2) a hobgoblin corpse a hobgoblin corpse (21, -1, D:2) a bat corpse (36, -4, D:2) a +0 short sword