qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of venom (2, 2, D:1) a +0 robe (6, 31, D:1) 6 stones (23, 30, D:1) a +0 club 3 stones (28, 1, D:1) 2 stones (29, 12, D:1) a +2 heavy flail (30, 28, D:1) a +0 club 4 stones (32, 29, D:1) a +0 mace (33, 10, D:1) a +0 hand axe (37, -15, D:1) a scroll of poison a +0 robe (37, 5, D:1) a scroll of poison (38, 20, D:1) a +0 scale mail of fire resistance (49, -10, D:1) a +0 robe Level 2 of the Dungeon (1, -1, D:2) a +0 club (3, -3, D:2) a +0 mace (6, 8, D:2) a +0 leather armour (8, -2, D:2) a +0 club (13, 5, D:2) a +0 dagger (19, -11, D:2) a +0 leather armour (23, 17, D:2) a +0 ring mail (26, -10, D:2) a +0 sling (30, -2, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) the +1 short sword "Uneuk" {spect, rPois rC- Dex+8 Stlth+} Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (3, 1, D:3) the +9 flail "Worm" {vamp, rPois rF++ Int+3 Dex-4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. 2 stones (7, 15, D:3) 6 stones (11, 6, D:3) a +0 short sword 3 stones (12, 16, D:3) a stone (13, -23, D:3) 2 stones (16, -22, D:3) a +0 ring mail (21, -2, D:3) a +0 leather armour (34, -6, D:3) a +0 club (39, -15, D:3) a +0 spear (40, -11, D:3) the +4 falchion of Fedhas, Building {heavy, rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. (50, -20, D:3) a +0 ring mail (51, -8, D:3) a +0 pair of gloves (52, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 8 stones (1, -8, D:4) a wand of flame (10) (6, -27, D:4) a +2 war axe of draining (19, -19, D:4) a +0 dagger (25, -19, D:4) 3 scrolls of revelation (29, -28, D:4) a quokka corpse (skeletalised by now) (29, -22, D:4) a +0 pair of gloves (32, -7, D:4) a wand of acid (7) (38, 9, D:4) a serpent talisman (43, -11, D:4) a wand of roots (9) Level 5 of the Dungeon