qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 club (3, 10, D:1) a book of Frost (4, -25, D:1) 5 stones (12, 8, D:1) a +0 club (13, 6, D:1) a +0 dagger of flaming (16, 4, D:1) a +0 robe (18, 2, D:1) 6 stones (26, 5, D:1) a ball python skeleton (27, 3, D:1) a book of Decay (29, -24, D:1) a +0 dagger (29, -4, D:1) a bat corpse (skeletalised by now) (30, -7, D:1) a +0 short sword a stone (30, 18, D:1) a +0 club (31, -30, D:1) a quokka skeleton (31, -14, D:1) a stone (31, 18, D:1) 3 poisoned darts (32, -1, D:1) a +0 trident a goblin corpse (skeletalised by now) (33, 22, D:1) a bat corpse (skeletalised by now) (35, 4, D:1) 2 stones (37, 0, D:1) a +0 club (38, -10, D:1) 6 poisoned darts (40, -14, D:1) 3 datura-tipped darts (41, -24, D:1) 2 scrolls of immolation a potion of magic a scroll of poison a +0 robe (43, -27, D:1) a +0 dagger (43, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, -28, D:1) a staff of fire (46, -17, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 0, D:2) a +0 club a kobold corpse (3, 0, D:2) a worm corpse (4, 3, D:2) a staff of cold (10, 15, D:2) a +0 mace (12, 0, D:2) a +0 dagger 2 stones (13, 3, D:2) a +2 heavy long sword 8 gold pieces (15, 3, D:2) a ball python corpse (15, 10, D:2) a +0 robe (19, 9, D:2) a scroll of noise