qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 2, D:1) a +0 robe (1, 7, D:1) a +0 hand axe (6, -2, D:1) a +0 club (9, 12, D:1) a +0 club (13, 7, D:1) a potion of brilliance a scroll of poison (16, -8, D:1) a book of Lightning (21, -2, D:1) a +0 dagger (22, 15, D:1) a +0 mace (25, 15, D:1) 9 stones (40, 9, D:1) a +0 club (42, 19, D:1) a +0 club (46, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -27, D:2) a +0 plate armour (1, -19, D:2) a +1 whip of electrocution a stone (19, 22, D:2) a frilled lizard corpse (20, 15, D:2) a +0 ring mail (21, -8, D:2) a +0 pair of boots (23, 1, D:2) a potion of brilliance (26, 17, D:2) a +0 robe (33, -24, D:2) 5 stones (35, 21, D:2) a +0 whip 5 stones (38, -11, D:2) 4 poisoned darts (42, -21, D:2) 7 stones (47, 6, D:2) a +0 dagger (48, 3, D:2) 3 stones (53, 9, D:2) 9 stones (57, 1, D:2) a beast talisman Level 3 of the Dungeon (0, 0, D:3) a throwing net