qw Level 1 of the Dungeon (0, 0, D:1) a staff of earth (1, -18, D:1) a +0 club 5 stones (4, -1, D:1) a +0 hand axe (11, 7, D:1) a +0 club (11, 12, D:1) a +0 dagger (12, 1, D:1) a +0 whip a stone (12, 4, D:1) a scroll of poison (12, 19, D:1) a +0 scale mail (15, -2, D:1) a +0 mace (26, -10, D:1) a +0 dagger a +0 club (31, 23, D:1) a +0 dagger (37, -10, D:1) a +0 club (41, 1, D:1) a scroll of poison (52, -25, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Wimimoss's Distillery a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) 2 potions of brilliance (112 gold) a potion of curing (42 gold) (7, -30, D:2) a potion of lignification (13, -32, D:2) a +0 short sword (15, 2, D:2) a +0 short sword (19, 4, D:2) a +0 robe (26, -11, D:2) 6 stones (27, 2, D:2) a +0 leather armour (33, -11, D:2) a +3 short sword (33, -6, D:2) the +10 flail "Zelekhlir" {drain, rF+} rF: It protects you from fire. (36, -15, D:2) a +0 dagger (38, -12, D:2) a +0 club (39, -12, D:2) 4 stones (40, -16, D:2) a +0 club (43, -16, D:2) a book of Displacement (46, -10, D:2) a scroll of poison Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 robe (4, 6, D:3) a +0 whip an orc corpse (24, 13, D:3) 6 javelins (26, -1, D:3) a +0 dagger (28, 8, D:3) a wand of flame (16) (36, 12, D:3) an adder corpse (44, 20, D:3) a +0 dagger