Dungeon Crawl Stone Soup version 0.31-a0-267-g3fc6992b3b (webtiles) character file. Game seed: 6148812767098115794 340 qw the Shooter (level 6, 0/53 HPs) Began as a Minotaur Hexslinger on July 14, 2023. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:07 (3165 turns). qw the Shooter (Minotaur Hexslinger) Turns: 3165, Time: 00:01:08 Health: 0/53 AC: 5 Str: 18 XL: 6 Next: 30% Magic: 0/6 EV: 11 Int: 7 God: Gold: 189 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . Y - +3 sling rCold . . . (no shield) rNeg . . . i - +0 ring mail rPois . (helmet restricted) rElec . f - scarf "Itoah" {shadows, +Inv Regen+ Str+6 Int-3} rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of guardian spirit Stlth + (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -15) A: horns 2, retaliatory headbutt a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 4.4 Fighting + Level 6.0 Ranged Weapons - Level 1.1 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 83% 3 Portal Projectile Hex/Tloc 2% N/A 83% 3 Cause Fear Hex 1% N/A 97% 4 Inventory: Hand Weapons Y - a +3 sling (weapon) Armour f - the scarf "Itoah" (worn) {shadows, +Inv Regen+ Str+6 Int-3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+6). Int: It affects your intelligence (-3). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. i - a +0 ring mail (worn) Jewellery k - an amulet of guardian spirit (around neck) Scrolls a - 2 scrolls of immolation {unknown} Potions b - a potion of enlightenment {unknown} d - a potion of attraction {unknown} e - a potion of brilliance {unknown} g - a potion of degeneration {unknown} h - a potion of lignification {unknown} j - 4 potions of curing Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:4 : Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 1 transporter Message History You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel very sick. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You feel sick. The scorpion closely misses you. The scorpion misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You feel sick. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You feel sick. The scorpion stings you. x2 You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel very sick. The scorpion stings you. x2 You are more poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You die... #.#.###.. #.#...... #..........## #.#...#.. #..........##.#.#...... #..........##>#.##..#.. #..........##.......... #...# +..........####.###.... #.\.# #....s.....##.....#.#.. #...# #@######.#.#.##### #.^.# ######.#....#.#.#.#.... ##### ..........# #...#.#.### # #.^.# ######.#.##.#...#...... # #.).# #.#.##.#.#.###.### ####...# #####.#.##.#.........ยค #...#.## #.......##.###.###.#.# #.#.#.# #.......#..........#.. #.###.# #.......#..#######.### You could see a scorpion. Vanquished Creatures A scorpion (D:4) A hound (D:4) An orc priest (D:4) A sleepcap (D:4) An iguana (D:3) An orc wizard (D:4) 3 gnolls (D:4) 3 adders 3 dart slugs 2 orcs (D:4) 9 bats 4 endoplasms 3 giant cockroaches 7 goblins 3 hobgoblins 11 jackals 4 quokkas 6 ball pythons 4 frilled lizards 8 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7859 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 157 | D:1 | Reached skill level 3 in Ranged Weapons 163 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 607 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 862 | D:1 | 862 ||| UPGRADING to +0 ring mail. 872 | D:1 | 872 ||| DROPPING +0 robe. 873 | D:1 | 873 ||| UPGRADING to amulet of guardian spirit. 878 | D:1 | 878 ||| READING scroll labelled HISEUKHANLE. 879 | D:1 | 879 ||| DRINKING 2 pink potions. 880 | D:1 | 880 ||| DROPPING scroll of poison. 1013 | D:2 | Reached skill level 4 in Ranged Weapons 1496 | D:2 | Reached skill level 1 in Armour 1644 | D:2 | Identified the scarf "Itoah" {shadows, +Inv Regen+ Str+6 | Int-3} 1698 | D:2 | 1698 ||| UPGRADING to scarf "Itoah" {shadows, +Inv Regen+ | Str+6 Int-3}. 1703 | D:2 | 1703 ||| READING scroll labelled UMUNAU EVAH. 1704 | D:2 | 1704 ||| READING scroll labelled JILUOL QE SOT. 1892 | D:3 | Reached XP level 4. HP: 24/36 MP: 1/4 2036 | D:3 | Reached skill level 5 in Ranged Weapons 2158 | D:3 | Found a runed translucent door. 2159 | D:3 | Noticed Crazy Yiuf 2350 | D:3 | 2350 ||| READING scroll labelled CUOFOEJU DYTI. 2355 | D:3 | 2355 ||| READING scroll labelled XYEBIMN ECOABE. 2450 | D:4 | Found a shimmering blue altar of Sif Muna. 2452 | D:4 | 2452 ||| READING scroll of enchant weapon. 2452 | D:4 | 2452 ||| ENCHANTING +2 sling. 2556 | D:4 | HP: 9/37 [gnoll/+1 whip of holy wrath (1)] 2556 | D:4 | HP: 4/37 [gnoll/+0 whip (5)] 2558 | D:4 | Reached XP level 5. HP: 7/44 MP: 0/5 2561 | D:4 | HP: 4/44 [gnoll/+0 whip (4)] 2564 | D:4 | Reached skill level 3 in Fighting 2689 | D:4 | Found a transporter. 2690 | D:4 | Found Koupifim's Book Shop. 2777 | D:4 | 2777 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2783 | D:4 | Reached skill level 6 in Ranged Weapons 2967 | D:4 | Reached XP level 6. HP: 48/51 MP: 6/6 2997 | D:4 | HP: 11/51 [poisoned by a scorpion] 3000 | D:4 | HP: 5/53 [poisoned by a scorpion] 3005 | D:4 | HP: 3/53 [poisoned by a scorpion] 3163 | D:4 | HP: 12/53 [scorpion (4)] 3165 | D:4 | HP: 3/53 [scorpion (3)] 3165 | D:4 | Slain by a scorpion Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_crystal_room D:2: layout_loops_ring D:3: layout_rooms, uniq_crazy_yiuf_cottage D:4: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_drivethru Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.0 Fighting | 2 3 4 | 4.4 Armour | 1 | 1.1 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 158 | 113 || 271 Use: Scroll | 3 | 3 || 6 Potion | 1 | || 1 Armour: Robe | 2 | || 2 Ring mail | 18 | 21 || 39 Dodge: Dodged | 51 | 43 || 94 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 486 | 0 | 0.0 | 80 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 76 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 322 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------