qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 42, D:1) a scroll of poison a +0 robe (14, 12, D:1) a +0 mace (26, 41, D:1) 6 curare-tipped darts (30, 5, D:1) a +0 club (30, 6, D:1) a +0 dagger of protection (33, 25, D:1) a +0 club (39, 14, D:1) a +0 leather armour (47, -4, D:1) a +0 dagger (57, 20, D:1) a +0 dagger (58, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a ball python corpse (22, 3, D:2) an adder corpse (24, -30, D:2) a jackal corpse (skeletalised by now) (24, -7, D:2) a worm corpse (24, -5, D:2) a beast talisman (25, -30, D:2) a jackal corpse (skeletalised by now) (25, -6, D:2) an adder corpse (28, -32, D:2) 5 stones (29, -29, D:2) a bat corpse (skeletalised by now)