qw Level 1 of the Dungeon (0, 0, D:1) a +2 whip of venom (9, -6, D:1) a beast talisman (18, -23, D:1) a +0 chain mail (21, -15, D:1) a +0 dagger (23, 23, D:1) a scroll of poison a ring of wizardry a +0 robe (29, 17, D:1) a ball python corpse (skeletalised by now) (33, 6, D:1) 5 stones (41, 22, D:1) a staff of conjuration (42, 10, D:1) 7 stones (43, 6, D:1) a +0 club (45, 15, D:1) a +0 dagger a stone (47, 10, D:1) a +0 spear (52, -3, D:1) a +0 dagger (54, 21, D:1) a book of the Senses Level 2 of the Dungeon (3, 2, D:2) a jackal corpse (3, 6, D:2) a jackal corpse a jackal corpse (5, 14, D:2) the +5 war axe of Ugeriwei {freeze, rPois MP+9 Stlth-} rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. (21, 11, D:2) a +0 club (33, -34, D:2) a +0 dagger a goblin corpse (33, -29, D:2) 6 stones (39, -26, D:2) 9 stones (41, 0, D:2) a +0 club a kobold corpse (47, -24, D:2) 2 stones