qw Level 1 of the Dungeon (10, 32, D:1) a +0 dagger (13, 40, D:1) a +0 leather armour (15, 12, D:1) a +0 club a stone (24, 51, D:1) 6 javelins (24, 53, D:1) a scroll of revelation a scroll of poison a ring of wizardry a +0 robe (28, 39, D:1) a +0 club (30, 11, D:1) a staff of earth (31, 26, D:1) a scroll of poison (34, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia a +0 leather armour (8, 27, D:2) a +0 short sword (14, -11, D:2) a +0 mace (18, -12, D:2) a +0 dagger a +0 robe (19, -7, D:2) a +0 dagger (19, 18, D:2) a +0 hand axe (21, 25, D:2) a +0 leather armour (24, 4, D:2) a +0 club (30, 6, D:2) a +0 dagger (31, 17, D:2) 4 curare-tipped darts (32, 27, D:2) a +0 short sword (36, -13, D:2) a +0 sling (45, -9, D:2) a rat corpse (skeletalised by now) (45, -7, D:2) a +0 dire flail (45, 1, D:2) 2 stones (46, 23, D:2) 6 javelins (48, 33, D:2) a +0 dagger (49, 32, D:2) a +0 long sword (56, 14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of magical power