Dungeon Crawl Stone Soup version 0.31-a0-268-g4392ee761c (webtiles) character file. Game seed: 2377662985777656179 9 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 14, 2023. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (144 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 144, Time: 00:00:07 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 16% Magic: 3/3 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 ring mail Scrolls b - a scroll of poison d - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} Potions f - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin shouts! An endoplasm comes into view. Enter note: 132 ||| FLEEEEING. Enter note: You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet misses the goblin. The goblin completely misses you. The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 club. x2 You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 club. You die... #.)...#..#######.# .##.....#%...).... # #...........#######. #.##......#.# # #.##........# ##¤ #.##.####.#.## .¤77 #.##.###.###.######... #¤7¤¤ #.##.##.## ##..gJ..... #¤778 #.##...## ##@####.. #77¤8. #:##.##.# #........# #.780. #....# #.# #.####..### 7..¤\ ####.# #.#.. ...# 7.8.. #.# #.# #..# #.778. #.# ### #..# #¤078 #.# #..# #¤7¤¤ #.# #..########0¤77 #.############..#....¤¤¤¤77. You could see an endoplasm and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7946 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 118 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 119 | D:1 | 119 ||| FLEEEEING. 120 | D:1 | 120 ||| FLEEEEING. 121 | D:1 | 121 ||| FLEEEEING. 122 | D:1 | 122 ||| FLEEEEING. 123 | D:1 | 123 ||| FLEEEEING. 124 | D:1 | 124 ||| FLEEEEING. 125 | D:1 | 125 ||| FLEEEEING. 126 | D:1 | 126 ||| FLEEEEING. 127 | D:1 | 127 ||| FLEEEEING. 128 | D:1 | 128 ||| FLEEEEING. 129 | D:1 | 129 ||| FLEEEEING. 130 | D:1 | 130 ||| FLEEEEING. 131 | D:1 | 131 ||| FLEEEEING. 132 | D:1 | 132 ||| FLEEEEING. 140 | D:1 | HP: 4/16 [goblin/+0 club (2)] 140 | D:1 | HP: 1/16 [goblin/+0 club (3)] 144 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, st_stairs_9 Action || total ---------------------------++------- Fire: Sling || 25 Armour: Robe || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 6 | 42.9 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+------- D:1 | 8 | 6 | 42.9 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------