qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison (10, 0, D:1) a +0 club (16, 19, D:1) an orb of light (18, 1, D:1) 4 stones (19, -10, D:1) a quokka corpse (24, -13, D:1) a +0 spear (25, -1, D:1) a +0 short sword a stone (26, -15, D:1) a +0 sling (34, 9, D:1) a +0 sling (35, 15, D:1) a rat corpse (skeletalised by now) (36, 16, D:1) a jackal corpse (skeletalised by now) (38, -4, D:1) a +0 club 3 stones (38, 15, D:1) an orb of mayhem (42, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -2, D:1) a +0 short sword (62, -12, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -1, D:2) a potion of curing