qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 10, D:1) a +0 dagger 5 stones (7, 29, D:1) a +0 whip (10, 21, D:1) a +0 dagger (15, 26, D:1) a +0 short sword (21, -4, D:1) a +0 leather armour (21, 53, D:1) 5 stones (31, 11, D:1) 5 stones (31, 35, D:1) a +0 dagger (31, 38, D:1) a +0 dagger (37, 23, D:1) a Necronomicon (41, -6, D:1) a +2 hand axe of freezing (41, 1, D:1) a scroll of butterflies a +0 shortbow (53, 40, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +2 spear of venom (5, 8, D:2) a +0 hand axe (8, -16, D:2) a +0 flail (12, 0, D:2) a +0 whip (19, 3, D:2) a +0 dagger (19, 19, D:2) a +3 scale mail (20, 9, D:2) a +0 sling (21, 21, D:2) a +0 sling (23, 12, D:2) a staff of death (24, 27, D:2) a +0 hand axe (26, 12, D:2) a +0 whip (27, 33, D:2) a book of Sloth (28, -8, D:2) an amulet of magic regeneration a +0 leather armour 5 stones (29, 4, D:2) a book of Debilitation (29, 12, D:2) a +0 whip (31, 1, D:2) a +0 robe (32, 7, D:2) a +0 dagger (34, 9, D:2) a +0 club a +0 short sword (37, 2, D:2) a wand of flame (16) (41, -13, D:2) a +0 dagger (44, 16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 17, D:3) a +0 flail (4, 17, D:3) a +0 scale mail (7, 4, D:3) a +0 pair of gloves (9, 3, D:3) a +0 ring mail (13, 38, D:3) 5 stones (14, 14, D:3) a +0 short sword 6 poisoned darts (15, -4, D:3) a +1 glaive of pain (18, -9, D:3) a +0 short sword 7 poisoned darts (25, -11, D:3) 5 stones (33, 6, D:3) a +0 mace (33, 18, D:3) a stone (35, 29, D:3) a +0 club (41, 4, D:3) a +0 vampiric dagger (41, 9, D:3) a +0 short sword (41, 18, D:3) a +0 mace (49, 4, D:3) a +0 long sword (49, 16, D:3) a +0 club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the +6 hand axe "Jetun" {freeze, Drain rElec Int-3 Dex+5} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (3, 2, D:4) 6 stones (16, 16, D:4) a +0 club (26, 3, D:4) a +0 dagger (27, 42, D:4) a +0 club a +0 whip a +0 dagger a +0 robe (31, 5, D:4) 12 gold pieces (31, 6, D:4) 5 gold pieces (31, 33, D:4) a +0 dagger a +0 robe (32, 4, D:4) 12 gold pieces (32, 7, D:4) 19 gold pieces (33, 7, D:4) 8 gold pieces (33, 8, D:4) 8 gold pieces (34, 7, D:4) 12 gold pieces (34, 8, D:4) 13 gold pieces (38, 32, D:4) a +0 war axe (39, 36, D:4) 5 stones (42, 5, D:4) a +0 halberd (42, 6, D:4) a +0 whip (43, 9, D:4) a +0 flail (44, 13, D:4) a book of Necromancy (45, 48, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hat (1, -4, D:5) a book of Debilitation (2, -19, D:5) a +0 mace (2, 21, D:5) a +0 halberd (3, 26, D:5) a +0 spear a wand of flame (5) (10, 32, D:5) a book of Fire (28, 2, D:5) a +0 flail (29, -2, D:5) a +0 leather armour (37, 13, D:5) the +6 chain mail "Remnoel" {-Cast rElec rF++ SInv} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (44, -23, D:5) a +0 whip (46, -8, D:5) a +2 vampiric short sword Level 6 of the Dungeon (9, -28, D:6) a +0 flail (9, -27, D:6) a +0 hand axe a +0 leather armour a +0 vampiric spear a +0 scale mail (9, -25, D:6) a +2 flail of protection (9, -24, D:6) a +0 club (10, -23, D:6) a +0 club a +0 scale mail (15, -48, D:6) an orb of energy (15, -34, D:6) a book of Minor Magic (16, -16, D:6) a +0 long sword of holy wrath (25, -19, D:6) a +0 chain mail a boomerang a +0 flail (26, -36, D:6) a +0 dagger a boomerang (28, -36, D:6) a +0 dagger a +0 robe (28, -35, D:6) a +0 mace (29, -36, D:6) a +0 dagger a +0 leather armour (29, -33, D:6) a +0 halberd (30, 10, D:6) a +4 morningstar (31, -17, D:6) a +0 leather armour a +0 whip (32, -18, D:6) a +0 club (33, -31, D:6) a +0 whip (35, -31, D:6) a +0 dagger a +0 robe (38, -17, D:6) a +0 shortbow (38, -15, D:6) 3 stones (40, -20, D:6) a +0 falchion 4 stones a +0 leather armour (43, -33, D:6) a scroll of blinking (44, -23, D:6) a +2 flail of protection (45, -44, D:6) a book of Weapons (47, -47, D:6) a wand of flame (17) (47, -39, D:6) 4 large rocks (48, -27, D:6) a +0 ring mail (60, -6, D:6) a wand of quicksilver (6) Level 7 of the Dungeon (1, 12, D:7) a +0 spear a throwing net (2, -2, D:7) 4 stones (2, 13, D:7) a +0 club a +0 spear (3, 13, D:7) a +0 trident (13, 15, D:7) a +0 long sword (16, -2, D:7) a +1 heavy falchion 3 boomerangs a +0 leather armour (18, -1, D:7) a +0 hand axe (21, -1, D:7) a +0 dagger a +0 robe (26, 22, D:7) a +0 club (27, 3, D:7) a +0 flail a +0 leather armour (28, -18, D:7) a +0 leather armour (32, -14, D:7) a scroll of amnesia (32, 2, D:7) a +0 flail a +0 flail a +0 club a +0 robe (33, 2, D:7) a +0 whip (35, 1, D:7) a +0 dire flail (38, 17, D:7) a ring of flight (43, 1, D:7) a +0 hand axe a +0 leather armour (44, 1, D:7) a +0 mace (44, 2, D:7) a +0 flail a +0 mace of holy wrath a +0 ring mail (45, 4, D:7) a +0 shortbow (46, -3, D:7) a +0 dagger a +0 robe (49, -16, D:7) a +0 sling (54, -17, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (12, 5, D:8) a +0 robe (22, 21, D:8) a +0 short sword a wand of mindburst (14) (23, 28, D:8) a +0 short sword a +0 robe (24, -24, D:8) a book of Cantrips (24, 27, D:8) a +0 scale mail (26, 26, D:8) a +4 hand axe a +0 robe (27, 26, D:8) a +0 leather armour (27, 28, D:8) a +0 morningstar a +0 robe (27, 29, D:8) a +0 spear a +0 robe (28, 28, D:8) a +0 morningstar a +0 robe (46, -18, D:8) 6 stones (49, 4, D:8) a +0 rapier (49, 12, D:8) a +0 ring mail (49, 16, D:8) a +0 dagger 3 stones a +0 hand axe a +0 ring mail a ring of flight (51, 16, D:8) a +0 flail a +0 leather armour (52, 15, D:8) a +0 long sword a +0 plate armour (55, 6, D:8) a +2 dagger of venom (60, -6, D:8) a +0 short sword a +0 leather armour (61, -5, D:8) a +0 dagger a +0 robe (64, -19, D:8) a +1 trident a +0 robe (65, -20, D:8) a +0 club a +0 leather armour (65, 14, D:8) a +2 buckler (66, -22, D:8) a +0 club a +0 dagger a +0 robe (66, -21, D:8) a +4 halberd a +0 robe a +0 great sword a +0 robe (70, -4, D:8) a +0 vampiric dagger a +0 robe Level 1 of the Lair of Beasts (1, 14, Lair:1) 5 poisoned darts (10, -11, Lair:1) 6 stones (11, -31, Lair:1) a book of Annihilations (16, -15, Lair:1) a stone (17, -19, Lair:1) a potion of berserk rage an amulet of guardian spirit (33, -19, Lair:1) 2 datura-tipped darts (49, 14, Lair:1) 9 stones (55, 9, Lair:1) a silver javelin Level 2 of the Lair of Beasts (5, -8, Lair:2) a +0 robe (18, -38, Lair:2) a wand of mindburst (3) (20, -3, Lair:2) a +0 long sword (30, -37, Lair:2) a +0 rapier a +0 robe (40, -2, Lair:2) a +0 quarterstaff (47, -38, Lair:2) a potion of lignification (50, -27, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (1, 5, Lair:3) a +0 robe (9, 39, Lair:3) a There-And-Back Book (13, 38, Lair:3) 8 stones (15, -13, Lair:3) a +0 mace (23, -14, Lair:3) a +0 scale mail (26, -12, Lair:3) a +0 quarterstaff (31, -2, Lair:3) a wand of flame (7) (32, 24, Lair:3) a +1 pair of gloves (58, 28, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a serpent talisman (16, -10, Lair:4) a wand of charming (4) (17, -31, Lair:4) 3 stones (20, -31, Lair:4) a potion of degeneration a +1 helmet of intelligence (21, -7, Lair:4) 5 stones (25, 3, Lair:4) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (29, 18, Lair:4) a wand of charming (5) (31, -24, Lair:4) a +0 chain mail (32, -8, Lair:4) a +0 dagger (33, -12, Lair:4) a +0 pair of boots (39, -7, Lair:4) a +0 pair of boots (46, -6, Lair:4) a +0 glaive (50, -17, Lair:4) a cane toad corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (53, -11, Lair:4) 2 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 gold pieces (3, -2, Lair:5) a cane toad corpse (5, 5, Lair:5) a rime drake corpse (7, -6, Lair:5) 2 potions of haste (11, 17, Lair:5) a water moccasin corpse