qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 0, D:1) a ring of poison resistance (24, -12, D:1) 6 stones (27, -23, D:1) a scroll of butterflies (32, -22, D:1) a talisman of death (38, -20, D:1) a flux talisman (38, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 scrolls of blinking (28, -46, D:2) a +0 mace (29, -48, D:2) a +0 dagger (29, -42, D:2) a +0 short sword (30, -44, D:2) a +0 club (39, -36, D:2) 9 stones (40, -38, D:2) a +0 club (41, -38, D:2) a +2 dagger of speed a +0 robe (43, -34, D:2) a +0 quarterstaff (46, -5, D:2) an amulet of regeneration (52, 0, D:2) a +0 plate armour (54, -20, D:2) a maw talisman (64, -49, D:2) a +0 robe Level 3 of the Dungeon [Shop] Koshod's Antique Weapon Shoppe a +0 sling (30 gold) the +7 sceptre of Torment {pain, torment} (2400 gold) a +0 dagger (40 gold) a +0 orcbow (70 gold) a +1 halberd of venom (236 gold) a +0 club (20 gold) a +0 dagger (40 gold) a +0 rapier (80 gold) a +0 spear (60 gold) (0, 5, D:3) a +0 club (1, -5, D:3) a +0 leather armour (2, 43, D:3) 5 stones (3, 3, D:3) a +0 chain mail (3, 12, D:3) a +0 dagger a +0 robe (4, 12, D:3) a +0 hand axe (4, 37, D:3) a +4 heavy mace a +0 chain mail of willpower (7, 12, D:3) a +0 club a +0 scale mail (17, -6, D:3) a +2 antimagic sling (18, -6, D:3) a +0 dagger (18, 48, D:3) a scroll of noise a potion of magic (20, -5, D:3) a +0 tower shield (22, -5, D:3) a +0 mace a +0 leather armour (22, -4, D:3) a +0 dagger a +0 robe (22, -2, D:3) a +0 war axe (22, 0, D:3) a +0 club (31, 30, D:3) a +0 robe (35, 4, D:3) a +0 robe (47, 38, D:3) 3 stones (54, 45, D:3) a +0 whip Level 4 of the Dungeon [Shop] Jauleno's Jewellery Shoppe a +5 ring of evasion (432 gold) the amulet of Ciduv {Acrobat rCorr Dex+2} (561 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. an amulet of magic regeneration (360 gold) a +6 ring of intelligence (432 gold) a ring of protection from fire (300 gold) a ring of flight (210 gold) the ring "Dowoyg" {Will+ Str+6} (583 gold) [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. a +5 ring of evasion (432 gold) (0, 8, D:4) a +0 club a +0 leather armour a +0 short sword a +0 flail (0, 10, D:4) a +0 short sword (5, -21, D:4) a +0 club a +0 chain mail (6, 16, D:4) a +0 dagger (16, 17, D:4) a +0 club 2 stones (17, 5, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (19, -36, D:4) 8 stones (20, 4, D:4) a +0 ring mail a +0 short sword (28, -32, D:4) a potion of invisibility (30, -3, D:4) 5 stones (32, -8, D:4) a +0 dagger 5 stones (33, -10, D:4) a +0 dagger a +0 club a +0 flail a +0 ring mail (33, -9, D:4) a +0 war axe (35, -31, D:4) a +0 ring mail (38, -37, D:4) 4 stones (44, -4, D:4) a +2 shortbow of electrocution (48, -28, D:4) 3 stones (50, -3, D:4) a +0 ring mail (54, -6, D:4) a +0 hand axe a +0 leather armour (54, -5, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (54, -3, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, -18, D:5) a +0 leather armour (3, -24, D:5) a +0 falchion (7, -9, D:5) a +0 ring mail (7, 6, D:5) an amulet of regeneration (10, -37, D:5) a +0 rapier (20, -31, D:5) 2 stones (31, -4, D:5) 8 stones (33, -10, D:5) a +0 robe (53, 3, D:5) a +0 dagger a +0 robe (54, -24, D:5) 2 potions of lignification a +0 ring mail (62, -4, D:5) a +0 hand axe a +0 club Level 6 of the Dungeon [Shop] Qayz's Jewellery Emporium a ring of see invisible (165 gold) the ring "Jeheh" {Will+ Int-2 Dex+4 Slay+5} (629 gold) [ring of willpower] Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+: It increases your willpower. an amulet of guardian spirit (330 gold) a ring of resist corrosion (220 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) a serpent talisman (440 gold) (0, 0, D:6) 4 stones (10, -46, D:6) a +0 trident (25, -21, D:6) a +0 dagger (36, -34, D:6) 6 stones (37, -9, D:6) a book of Conjurations (44, -1, D:6) a +0 dagger a +0 robe (45, -1, D:6) a +0 short sword (49, -3, D:6) a +0 long sword (49, -1, D:6) a +0 short sword of flaming (50, -1, D:6) a +0 dagger a +0 robe (51, -1, D:6) a +0 trident a +0 ring mail (52, -26, D:6) a scroll of immolation (53, -33, D:6) a +0 robe (57, -29, D:6) 5 gold pieces (57, -28, D:6) a +0 rapier (57, -27, D:6) a ring of resist corrosion (59, -21, D:6) a +0 great sword (65, -13, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -30, D:7) a +0 orcbow of electrocution a +0 whip a +0 robe (4, -1, D:7) a +0 flail (6, -23, D:7) 5 stones (12, -37, D:7) a +0 spear (18, -33, D:7) a +2 spear of venom a +0 ring mail a +0 buckler (18, -32, D:7) a +0 flail (21, -32, D:7) a +0 flail (25, 5, D:7) a +0 hand axe (35, -35, D:7) a +0 club a +0 ring mail (43, 4, D:7) a +0 dagger a +0 robe (44, 4, D:7) a +0 war axe a +0 leather armour (45, 5, D:7) a +0 dagger (48, 4, D:7) a +0 mace (49, 7, D:7) a +0 short sword (53, -7, D:7) a +0 flail (60, 8, D:7) a wand of mindburst (15) Level 8 of the Dungeon [Shop] Qyxt's Book Shoppe a book of Power (546 gold) a book of Power (546 gold) a book of Sloth (390 gold) a book of Changes (234 gold) Vekhlamah's Compilation of Despicable Magic (416 gold) Spells Type Level a - Death Channel Necromancy 6 b - Borgnjor's Revivification Necromancy 8 a book of Flames (364 gold) a book of Unlife (468 gold) a book of Conjurations (260 gold) a book of Weapons (338 gold) a book of the Dragon (546 gold) [Shop] Dael's General Store a potion of curing (39 gold) a +1 ring mail of cold resistance (208 gold) 2 atropa-tipped darts (23 gold) a +1 short sword of speed (208 gold) a scroll of poison (52 gold) a +0 spear (39 gold) the +1 pair of boots of the Inviting Gods {-Cast +Inv rPois} (269 gold) rPois: It protects you from poison +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. [Shop] Maih's Assorted Antiques a scroll of teleportation (93 gold) a phantom mirror (1240 gold) a scroll of identify (62 gold) a wand of mindburst (11) (477 gold) a wand of roots (3) (223 gold) a +0 plate armour (713 gold) a scroll of enchant armour (232 gold) a +0 sling (46 gold) a +0 long sword (108 gold) a +0 plate armour (713 gold) [Shop] Joxeku's Assorted Antiques a +5 quarterstaff of distortion (999 gold) a scroll of fog (108 gold) a scroll of identify (54 gold) a scroll of noise (27 gold) the ring of the Skies Above {rElec rPois Dex-5 SInv Stlth+} (688 gold) [ring of see invisible] Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 trident (94 gold) a +0 leather armour (54 gold) a +0 quarterstaff (108 gold) a +0 quarterstaff (108 gold) (0, 0, D:8) a +0 giant club a +0 giant spiked club (1, 18, D:8) a +1 heavy scimitar a +0 halberd (2, 16, D:8) a +0 club (2, 17, D:8) a +0 club a +0 leather armour (2, 25, D:8) a +0 whip (3, 31, D:8) 3 poisoned darts (3, 42, D:8) a +2 vampiric war axe (3, 44, D:8) a +0 club (4, 38, D:8) a +0 orcbow (5, 41, D:8) 6 stones (6, 28, D:8) a +1 flail of protection (7, 10, D:8) a potion of degeneration a +1 leather armour of poison resistance (7, 20, D:8) a +0 spear (8, 15, D:8) a wand of paralysis (11) (9, 16, D:8) a +0 trident (10, 39, D:8) a +0 leather armour (14, 6, D:8) a +0 dagger 8 poisoned darts (14, 12, D:8) a +0 dagger 2 darts of dispersal a +0 club (15, 13, D:8) a +0 club 6 poisoned darts (15, 14, D:8) a +0 dagger a +0 mace 2 stones (15, 15, D:8) a +1 vampiric short sword 5 poisoned darts a wand of light (9) (20, 1, D:8) a +0 short sword 3 poisoned darts (30, 35, D:8) a +0 leather armour (43, 9, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (1, 8, D:9) a +0 plate armour (7, 0, D:9) a +0 ring mail (8, 8, D:9) a +0 whip (9, 13, D:9) a +0 dagger 5 stones a +0 short sword 5 poisoned darts (10, 9, D:9) a +0 flail (10, 10, D:9) a +0 dagger a +0 leather armour (10, 11, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (11, 11, D:9) a +0 short sword 5 stones (11, 13, D:9) a +3 dagger a stone (12, 14, D:9) a +2 halberd 4 javelins a +0 robe (13, 14, D:9) a +0 dagger a +0 leather armour (14, 43, D:9) a book of Minor Magic (16, 17, D:9) a +0 short sword (24, 16, D:9) a +0 mace (26, 17, D:9) a +0 quarterstaff a +0 robe (27, 41, D:9) a potion of degeneration (28, -7, D:9) a +0 giant spiked club a +0 giant club (29, 18, D:9) a +0 club (40, 17, D:9) a staff of fire (45, 29, D:9) 6 poisoned darts (52, 43, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a scroll of fear (2, 0, D:10) 20 gold pieces (3, 0, D:10) a yak corpse (skeletalised by now) (3, 1, D:10) a +0 long sword 3 throwing nets a +0 ring mail a yak corpse (skeletalised by now) Level 1 of the Abyss (0, 0, Abyss:1) an atropa-tipped dart