qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -25, D:1) a +0 dagger (8, -46, D:1) a +0 whip 5 stones (13, -38, D:1) a +0 dagger (17, 2, D:1) a scroll of butterflies (18, -28, D:1) a +0 shortbow (22, -38, D:1) a +2 sling of flaming (23, -21, D:1) 5 stones (25, -23, D:1) a +0 ring mail (39, -1, D:1) a +0 dagger 3 stones (44, -51, D:1) 9 stones (63, -7, D:1) a +3 short sword 4 stones Level 2 of the Dungeon (14, 30, D:2) a bat corpse (skeletalised by now) (16, 29, D:2) a +0 robe (28, 31, D:2) a +0 dagger (29, 5, D:2) a +0 club (37, 0, D:2) a scroll of amnesia (37, 17, D:2) a +0 dagger (37, 31, D:2) 3 stones (41, 9, D:2) a +0 rapier (55, -2, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 ring mail (1, 21, D:3) a ball python corpse (3, 0, D:3) a +0 dagger of speed (still there?) an orc corpse (still there?) (4, 1, D:3) a potion of haste (12, 8, D:3) a +0 morningstar (13, 5, D:3) a +0 short sword (17, -4, D:3) a +0 dagger (19, -1, D:3) a +0 dagger an orc corpse (20, -10, D:3) a bat corpse (24, -12, D:3) a bat corpse (25, -10, D:3) the +0 long sword of Recklessness {elec, SInv} SInv: It lets you see invisible.