qw Level 1 of the Dungeon (1, 5, D:1) a blade talisman (15, 7, D:1) a +0 dagger (17, 6, D:1) a +0 dagger 2 stones (20, 10, D:1) a scroll of butterflies a +0 leather armour (26, 14, D:1) a +3 dagger (27, -12, D:1) a +0 whip (28, 15, D:1) a +0 club (30, -12, D:1) a scroll of poison (30, -11, D:1) 6 gold pieces (30, -10, D:1) 3 scrolls of poison (30, 3, D:1) 6 stones (30, 17, D:1) a +0 club (31, -12, D:1) 5 stones (31, -11, D:1) a potion of curing (31, -10, D:1) a scroll of amnesia (32, -12, D:1) 10 gold pieces (32, -11, D:1) 6 stones (32, -10, D:1) a +0 club (32, 13, D:1) 4 stones (36, -11, D:1) a staff of cold (37, -7, D:1) a +0 dagger (42, 3, D:1) a +0 dagger (43, -3, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 5, D:2) a +0 dagger (5, -21, D:2) a book of Blood (6, -27, D:2) a +0 short sword (7, -26, D:2) 4 stones (16, 0, D:2) a blade talisman (22, -25, D:2) a +0 club (22, -15, D:2) a +0 leather armour (22, -5, D:2) a +0 club (32, 16, D:2) a +0 robe (33, 21, D:2) a +0 dagger (35, 8, D:2) a +0 leather armour (65, 7, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Woqel's Assorted Antiques a +0 lajatang (435 gold) a +0 trident (101 gold) the +1 leather armour of Rizoth {Harm Str+2} (527 gold) Str+2: It affects your strength (+2). Harm: It increases damage dealt and taken. a scroll of identify (58 gold) a lightning rod (4/4) (1160 gold) (5, -3, D:3) a +0 hand axe (16, -28, D:3) a +0 dagger (16, -18, D:3) a rat skeleton (17, -33, D:3) a +0 club (25, -28, D:3) 2 potions of degeneration a potion of lignification a +0 ring mail (30, -22, D:3) a +0 spear (31, -22, D:3) a +0 whip a +0 flail a +0 flail (37, -20, D:3) a +0 club (38, -25, D:3) a +0 mace (48, -23, D:3) a scroll of amnesia (51, -11, D:3) a +0 mace (57, -22, D:3) a +0 sling a +0 club (59, 6, D:3) a +0 dagger (65, -22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 whip a +0 whip a +0 leather armour a +0 whip a throwing net a quokka corpse a gnoll corpse