Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 18128452627913118447 56 qw the Shooter (level 3, -5/23 HPs) Began as a Gargoyle Hunter on Aug 27, 2023. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (1040 turns). qw the Shooter (Gargoyle Hunter) Turns: 1040, Time: 00:00:27 Health: -5/23 AC: 6 Str: 17 XL: 3 Next: 95% Magic: 3/3 EV: 11 Int: 14 God: Gold: 109 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg + + . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ a - ring of Sloth {rN+ Will++ Str+3 Int+5} HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.1 Fighting + Level 5.0 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) e - a +0 ring mail f - a +0 pair of boots Jewellery a - the ring of Sloth (left hand) {rN+ Will++ Str+3 Int+5} (You acquired it on level 1 of the Dungeon) [ring of positive energy] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Scrolls b - 2 scrolls of identify {unknown} Potions d - 2 potions of berserk rage {unknown} g - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History There is an open door here. 3 gnolls come into view. Enter note: Enter note: Enter note: Enter note: 933 ||| RETREATING. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a hammer. Enter note: Crazy Yiuf shouts! There is an open door here. There is an open door here. The gnoll shouts! Enter note: Enter note: 1031 ||| RETREATING. You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow closely misses the gnoll. Enter note: Enter note: Enter note: Enter note: 1038 ||| Stepping ~*~*~tactically~*~*~ (retreating). The gnoll hits you with a +0 halberd! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd. The gnoll hits you with a +0 halberd! You shoot an arrow. The arrow closely misses the gnoll. x2 The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd. You die... ...........# #........# #.# ..########### #........# #.# #.# .g #........# #.# ..# #g #........# #.# #.# #g ###'###### #.# #.# #. #.# #.# #.# #. #.# #.# ..# #.#######.# #.## ### #.ggg@....# #..) ########### #### You could see 3 gnolls. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 5 goblins 5 hobgoblins (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-74-g0d5e918 0 | D:1 | 0 ||| qw: Game counter: 191 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 60 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 62 | D:1 | Found a faded altar of an unknown god. 371 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 399 | D:1 | Reached skill level 5 in Ranged Weapons 606 | D:1 | 606 ||| READING scroll labelled XOTETH YDOFARR. 607 | D:1 | 607 ||| READING scroll labelled YHUTUF JOHUR. 608 | D:1 | 608 ||| READING scroll labelled TESIUXADUO. 608 | D:1 | Identified a scroll of acquirement 608 | D:1 | 608 ||| ACQUIRING ring of Sloth {rN+ Will++ Str+3 Int+5} 608 | D:1 | Acquired the ring of Sloth {rN+ Will++ Str+3 Int+5} 610 | D:1 | 610 ||| UPGRADING to ring of Sloth {rN+ Will++ Str+3 | Int+5}. 611 | D:1 | 611 ||| DROPPING scroll of butterflies. 756 | D:2 | Found a shadowy altar of Dithmenos. 842 | D:2 | Reached skill level 3 in Fighting 933 | D:2 | 933 ||| RETREATING. 989 | D:2 | Found a runed translucent door. 990 | D:2 | Noticed Crazy Yiuf 1031 | D:2 | 1031 ||| RETREATING. 1038 | D:2 | 1038 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1039 | D:2 | HP: 1/23 [gnoll/+0 halberd (9)] 1040 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, chequers_ecumenical_altar_simple, hangedman_feature_mirror D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.0 Fighting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 90 Use: Scroll || 3 Armour: Leather armour || 11 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 77 | 3 | 3.8 | 29 | 2 | 6.5 +---------+---------+-------+---------+---------+------- D:1 | 45 | 3 | 6.2 | 24 | 2 | 7.7 D:2 | 32 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------