qw Level 1 of the Dungeon [Shop] Luchu's Antique Weapon Emporium a +0 battleaxe (175 gold) the +6 flail of Seppoas {heavy, rCorr Int+2 Dex-5 SInv} (1263 gold) Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 rapier (108 gold) a +3 hand axe of venom (556 gold) a +0 dagger (54 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +1 dagger of venom (253 gold) [Shop] Wiapp's Jewellery Shop an amulet of faith (560 gold) a flux talisman (420 gold) an amulet of the acrobat (420 gold) an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) an amulet of magic regeneration (420 gold) a +4 ring of protection (504 gold) a ring of magical power (280 gold) a ring of flight (245 gold) [Shop] Vuxzibb's Book Shop a book of Misfortune (360 gold) a book of Necromancy (240 gold) a manual of Polearms (800 gold) a book of Cantrips (120 gold) the Collected Works on Hexing Gases (420 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Chain Lightning Conjuration/Air 9 a book of Debilitation (200 gold) a book of Alchemy (280 gold) a book of Minor Magic (180 gold) a book of the Senses (320 gold) a book of Burglary (200 gold) a book of Burglary (200 gold) a Young Poisoner's Handbook (200 gold) [Shop] Gong's Book Shop a book of Death (528 gold) the Excursus on the Turbulent Mountains (408 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Vhi's Electric Charge Translocation/Air 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 a There-And-Back Book (360 gold) a book of Conjurations (240 gold) a book of Burglary (240 gold) a book of Necromancy (288 gold) a book of Displacement (264 gold) an Inescapable Atlas (192 gold) a book of Scorching (360 gold) a book of Frost (240 gold) (0, 0, D:1) a +0 mace (2, 0, D:1) a +0 short sword (2, 1, D:1) a +0 whip (3, -32, D:1) a potion of magic a scroll of butterflies (7, -25, D:1) a +0 short sword (16, -19, D:1) a +0 whip (16, 22, D:1) a +0 leather armour (16, 23, D:1) a +0 dagger (21, -21, D:1) a +0 club 5 stones (28, -20, D:1) 6 stones (35, 0, D:1) a +0 robe (37, -12, D:1) a +0 dagger (37, 11, D:1) a +0 club 5 stones (38, -12, D:1) a +0 short sword 3 stones (38, -8, D:1) a +0 robe (40, -11, D:1) a +0 dagger (46, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, -11, D:2) 5 stones a +0 club (5, 2, D:2) a +0 club (6, -18, D:2) 7 stones (7, 15, D:2) a +0 robe (11, -2, D:2) a +0 mace (14, 8, D:2) 6 stones (25, 11, D:2) a +0 spear (26, 9, D:2) a +0 club (26, 10, D:2) a +0 club (40, 16, D:2) 3 stones (45, 1, D:2) a scroll of vulnerability (50, -12, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (3, 1, D:3) a ball python corpse (20, -3, D:3) a wand of mindburst (16) (25, 6, D:3) 3 stones (28, 7, D:3) a +0 dagger (39, 16, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (56, 20, D:3) 7 stones (57, 32, D:3) a rat corpse