qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 5, D:1) a +0 club (15, 13, D:1) a +0 sling (15, 38, D:1) a scroll of butterflies (22, 39, D:1) a +0 robe (26, 28, D:1) a +0 whip (37, 32, D:1) a +0 dagger (40, 21, D:1) a hobgoblin corpse (skeletalised by now) (41, -3, D:1) a +0 whip (41, 27, D:1) a hobgoblin corpse (skeletalised by now) (42, 21, D:1) 3 stones (43, 6, D:1) a +0 scale mail (43, 7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 17, D:1) a bat corpse (skeletalised by now) (45, -3, D:1) a +2 dagger of electrocution (48, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, 1, D:2) 3 stones (4, -25, D:2) an adder corpse (5, 2, D:2) a worm corpse (9, 6, D:2) a +0 hand axe (12, -19, D:2) 7 stones (15, 1, D:2) 7 stones (26, -23, D:2) a +0 club a goblin corpse (28, -4, D:2) a +0 dagger a +0 sling