qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (10, -2, D:1) a +0 dagger (18, 2, D:1) a +0 club (18, 27, D:1) a frilled lizard corpse (21, 18, D:1) a bat corpse (skeletalised by now) (21, 22, D:1) a ball python skeleton (21, 28, D:1) a bat corpse (23, 27, D:1) 6 boomerangs a jackal corpse a jackal corpse (24, -12, D:1) a scroll of butterflies (24, 22, D:1) a bat corpse (skeletalised by now) (25, 20, D:1) a bat corpse (skeletalised by now) (26, 21, D:1) a +0 robe (37, 6, D:1) a +0 club (40, 5, D:1) a +0 dagger (44, 21, D:1) a +0 whip 3 stones (47, 1, D:1) a +0 spear (48, 18, D:1) a +0 short sword (51, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 1, D:2) a throwing net (3, 1, D:2) a +0 spear a gnoll corpse (4, 0, D:2) a +0 whip 7 gold pieces (4, 6, D:2) a +0 dagger a goblin corpse (7, -4, D:2) a potion of curing