qw Level 1 of the Dungeon [Shop] Qilomacy's Distillery a potion of lignification (42 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of enlightenment (70 gold) 2 potions of curing (84 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) [Shop] Fiuvon's Jewellery Boutique a +6 ring of dexterity (468 gold) a +5 ring of evasion (468 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) a ring of see invisible (195 gold) a +6 ring of strength (468 gold) a ring of ice (325 gold) an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) a ring of fire (325 gold) [Shop] Niafik's Jewellery Shoppe the ring of Shadows {Umbra +Inv Stlth+} (520 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +5 ring of evasion (468 gold) a dragon-blood talisman (1040 gold) an amulet of regeneration (390 gold) the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of protection from cold (325 gold) a +4 ring of protection (468 gold) an amulet of the acrobat (390 gold) a +6 ring of intelligence (468 gold) [Shop] Woacsan's Jewellery Shoppe a ring of wizardry (300 gold) the ring of Moderation {rN+ Dex+3} (333 gold) [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a +4 ring of protection (360 gold) the ring of the Tempest {EV+5 Str+6} (556 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+6: It affects your strength (+6). a +6 ring of strength (360 gold) a ring of protection from cold (250 gold) an amulet of guardian spirit (300 gold) [Shop] Wostikk's Magic Scroll Shop a scroll of enchant weapon (97 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of immolation (52 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) (0, 0, D:1) a +0 club (2, 15, D:1) a staff of conjuration (5, -8, D:1) a +0 short sword 2 stones (12, -23, D:1) a +0 whip 2 stones (19, 18, D:1) a +0 dagger (29, -19, D:1) a +0 short sword (37, -7, D:1) a scroll of butterflies a ring of magical power a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -27, D:2) a +0 club (1, 0, D:2) a +0 club (2, -6, D:2) a stone a +0 short sword (3, -45, D:2) a +0 ring mail (7, 2, D:2) a +0 robe (13, 9, D:2) a +0 dagger (18, -20, D:2) a +0 hammer (19, -43, D:2) the +3 war axe of Lerhixt {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (22, -6, D:2) a +0 dagger 2 stones a +0 short sword (23, -7, D:2) a +0 short sword (26, -34, D:2) a wand of mindburst (12) (26, -24, D:2) 2 poisoned darts (30, -33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -5, D:3) a +0 scale mail (2, 2, D:3) a quokka skeleton (5, 9, D:3) a +0 whip (12, 22, D:3) a scroll of fear (13, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -13, D:3) a +0 trident (28, 19, D:3) a +0 whip 3 stones a +0 dagger a +0 sling (30, 22, D:3) a scroll of identify (32, -7, D:3) an adder corpse (34, -15, D:3) a +2 quarterstaff of distortion (39, -6, D:3) a +0 dagger a goblin corpse (42, 10, D:3) a +0 whip