Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 14968920622988567716 435 qw the Shooter (level 7, -2/43 HPs) Began as a Gargoyle Hunter on Sept 5, 2023. Was an Initiate of Okawaru. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 5 of the Dungeon. The game lasted 00:01:13 (2904 turns). qw the Shooter (Gargoyle Hunter) Turns: 2904, Time: 00:01:13 Health: -2/43 AC: 12 Str: 15 XL: 7 Next: 0% Magic: 7/7 EV: 11 Int: 9 God: Okawaru [......] Gold: 197 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . Y - +0 shortbow (flame) rCold + . . (shield currently unavailable) rNeg + + . b - +0 ring mail rPois inf a - +1 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of protection from cold HPRegen 0.27/turn c - ring "Pirch" {Wiz rElec rN+} MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.0 Fighting + Level 7.3 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow of flaming (weapon) Armour a - a +1 helmet (worn) b - a +0 ring mail (worn) Jewellery c - the ring "Pirch" (right hand) {Wiz rElec rN+} (You found it on level 4 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. rElec: It insulates you from electricity. rN+: It protects you from negative energy. h - a ring of protection from cold (left hand) Wands j - a wand of digging (5) Scrolls i - a scroll of identify Potions f - a potion of haste {unknown} g - a potion of invisibility {unknown} k - a potion of might {unknown} l - a potion of curing Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Fedhas Hepliaklqana Okawaru Message History The water moccasin bites you. The ufetubus hits you but does no damage. The ufetubus barely misses you. The gnoll hits you but does no damage. The water moccasin bites you but does no damage. You shoot an arrow. The arrow hits the water moccasin. The arrow burns the water moccasin. The water moccasin is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus hits you. The water moccasin misses you. The gnoll barely misses you. You shoot an arrow. The arrow hits the water moccasin. The arrow burns the water moccasin. The water moccasin is severely wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. The water moccasin bites you. The gnoll hits you but does no damage. The water moccasin bites you. You shoot an arrow. The arrow closely misses the water moccasin. The arrow barely misses the gnoll. The gnoll misses you. The water moccasin bites you. You shoot an arrow. The arrow hits the water moccasin. The arrow burns the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. The gnoll misses you. The gnoll hits you but does no damage. The water moccasin barely misses you. You shoot an arrow. The arrow hits the water moccasin. The arrow burns the water moccasin. You kill the water moccasin! Okawaru accepts your kill. The gnoll barely misses you. Your Ranged Weapons skill increases to level 7! You have reached level 7! You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. You shoot an arrow. The arrow hits the gnoll. The arrow burns the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ##............# ###............# #.............# #............## #........<..## #...........# #)...........# #gg......###..# #@g5....## ##.# #####...# .. #..## . #..# ... ... You could see 3 gnolls and an ufetubus. Vanquished Creatures A water moccasin (D:5) A phantom (D:4) A scorpion (D:4) A hound (D:4) A jelly (D:4) A gnoll (D:5) 5 adders 3 worms (D:2) 2 dart slugs 5 orcs 6 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 7 jackals A quokka (D:2) 10 ball pythons 3 bats 5 frilled lizards 3 kobolds 4 rats A butterfly (D:4) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-75-g829b12e 0 | D:1 | 0 ||| qw: Game counter: 94 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 381 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 908 | D:1 | 908 ||| READING scroll labelled IMUYHO JILUHUU. 909 | D:1 | 909 ||| DROPPING scroll of butterflies. 923 | D:2 | 923 ||| STAIRDANCE 933 | D:1 | Reached XP level 3. HP: 19/21 MP: 3/3 941 | D:2 | 941 ||| STAIRDANCE 947 | D:1 | Reached skill level 5 in Ranged Weapons 970 | D:2 | 970 ||| STAIRDANCE 1124 | D:2 | Found a faded altar of an unknown god. 1221 | D:2 | Reached skill level 3 in Fighting 1282 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1631 | D:2 | 1631 ||| UPGRADING to +0 helmet. 1636 | D:2 | 1636 ||| UPGRADING to +0 ring mail. 1646 | D:2 | 1646 ||| DROPPING +0 leather armour. 1647 | D:2 | 1647 ||| UPGRADING to ring of protection from cold. 1648 | D:2 | 1648 ||| READING scroll labelled CEIHEOC RUTUR. 1649 | D:2 | 1649 ||| READING scroll labelled EDYBEO FOOPYWN. 1650 | D:2 | 1650 ||| READING scroll labelled JAUBUIXARER. 1651 | D:2 | 1651 ||| DRINKING 2 black potions. 1652 | D:2 | 1652 ||| DROPPING potion of degeneration. 1702 | D:3 | Noticed a black bear 2027 | D:3 | Reached skill level 1 in Armour 2274 | D:3 | 2274 ||| READING scroll labelled QYEPOE LIRUTEHARPH. 2275 | D:3 | 2275 ||| READING scroll labelled FOSKISS KUUHU. 2276 | D:3 | 2276 ||| READING 2 scrolls labelled WUASANWAENA. 2277 | D:3 | 2277 ||| READING scroll of enchant armour. 2277 | D:3 | 2277 ||| ENCHANTING +0 helmet. 2278 | D:3 | 2278 ||| READING scroll labelled XYEQYS VAUNAEN. 2282 | D:3 | 2282 ||| READING scroll labelled QIUDOU GIAH. 2283 | D:3 | 2283 ||| DRINKING 2 sedimented brown potions. 2301 | D:4 | Identified the ring "Pirch" {Wiz rElec rN+} 2306 | D:4 | Noticed a phantom 2324 | D:4 | Killed a phantom 2325 | D:4 | Reached skill level 6 in Ranged Weapons 2325 | D:4 | Reached XP level 5. HP: 27/32 MP: 5/5 2359 | D:4 | Found an iron altar of Okawaru. 2360 | D:4 | 2360 ||| PLANNING OKAWARU WORSHIP 2363 | D:4 | 2363 ||| UPGRADING to ring "Pirch" {Wiz rElec rN+}. 2364 | D:4 | 2364 ||| READING 2 scrolls of identify. 2364 | D:4 | 2364 ||| IDENTIFYING glowing ruby potion 2372 | D:4 | Became a worshipper of Warmaster Okawaru 2373 | D:4 | 2373 ||| PLANNING D:1-11 2403 | D:4 | HP: 7/32 [orc/+0 hand axe (3)] 2404 | D:4 | 2404 ||| DRINKING potion of heal wounds. 2445 | D:4 | Reached XP level 6. HP: 25/38 MP: 6/6 2559 | D:4 | Found a staircase to the Ecumenical Temple. 2572 | D:4 | Found a hazy altar of Hepliaklqana. 2584 | D:4 | Found a blossoming altar of Fedhas. 2830 | D:4 | 2830 ||| READING scroll labelled ZUPAIN TEM. 2831 | D:4 | 2831 ||| DRINKING 2 fuming red potions. 2862 | D:4 | 2862 ||| DROPPING potion of lignification. 2874 | D:5 | Entered Level 5 of the Dungeon 2876 | D:5 | 2876 ||| RETREATING. 2876 | D:5 | Noticed a water moccasin 2877 | D:5 | 2877 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2878 | D:5 | 2878 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2879 | D:5 | 2879 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2880 | D:5 | 2880 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2881 | D:5 | 2881 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2882 | D:5 | 2882 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2883 | D:5 | 2883 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2891 | D:5 | HP: 6/38 [ufetubus (4)] 2892 | D:5 | 2892 ||| DRINKING potion of heal wounds. 2900 | D:5 | HP: 8/38 [water moccasin (6)] 2902 | D:5 | Killed a water moccasin 2903 | D:5 | Reached skill level 7 in Ranged Weapons 2903 | D:5 | Reached XP level 7. HP: 10/43 MP: 7/7 2904 | D:5 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_straight_3, infiniplex_forest_lined_room_3, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_end_3, infiniplex_forest_end_2 D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, minmay_3d_cube D:3: layout_loops_ring D:4: layout_rooms, kennysheep_little_box, mainiacjoe_overflow_paths, lemuel_tele_altar, minmay_temple_entry_butterflies D:5: layout_layer_cave, grunt_qazlal_clouds, hellmonk_ghost_happy_afterlife, chequers_serial_rivers_micro_b, minmay_misc_feat_diagonals, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 7 | 7.3 Fighting | 3 4 | 4.0 Armour | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 100 | 179 | 2 || 281 Use: Scroll | 1 | 11 | || 12 Potion | | 5 | || 5 Armour: Leather armour | 34 | 6 | || 40 Ring mail | | 124 | 4 || 128 Dodge: Dodged | 39 | 111 | || 150 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 595 | 27 | 4.3 | 68 | 3 | 4.2 +---------+---------+-------+---------+---------+------- D:1 | 24 | 26 | 52.0 | 16 | 2 | 11.1 D:2 | 56 | 1 | 1.8 | 18 | 1 | 5.3 D:3 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 327 | 0 | 0.0 | 16 | 0 | 0.0 D:5 | 161 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------