qw Level 1 of the Dungeon (0, 0, D:1) a book of Weapons (4, -4, D:1) a +0 club a +0 club a +0 club (8, 4, D:1) a +0 whip (11, -10, D:1) a +0 club (14, -5, D:1) a potion of brilliance a scroll of butterflies (19, -38, D:1) a bat corpse (skeletalised by now) (21, 0, D:1) 6 atropa-tipped darts (24, -30, D:1) 3 poisoned darts (27, 17, D:1) a +0 robe (28, -3, D:1) a +0 hand axe (36, -37, D:1) a +0 whip (41, -7, D:1) a +0 whip (43, -1, D:1) a +0 leather armour (51, -23, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, -3, D:2) 6 boomerangs (6, 3, D:2) 2 poisoned darts (16, 19, D:2) a rat corpse (21, 20, D:2) a +0 trident (23, 12, D:2) a rat corpse (29, -1, D:2) a +0 whip 11 gold pieces (30, -2, D:2) a +0 halberd a gnoll corpse (32, -6, D:2) a +0 whip a gnoll corpse (35, -3, D:2) a +0 leather armour