qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 3, D:1) a +0 flail (6, 13, D:1) a +0 sling (6, 33, D:1) a +0 short sword (9, 34, D:1) a +0 dagger 4 stones (27, 1, D:1) a +0 dagger (29, 15, D:1) a +0 robe (32, 13, D:1) 6 stones (39, -3, D:1) a +0 robe (40, -2, D:1) a +0 dagger a stone (46, 28, D:1) a scroll of butterflies (53, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a book of Minor Magic (1, 6, D:2) a +0 spear (2, 4, D:2) a +0 dagger (5, 11, D:2) a +0 shortbow (8, -1, D:2) a +0 dagger (8, 0, D:2) a +0 club (11, 7, D:2) a wand of paralysis (8) (11, 19, D:2) a +0 whip a stone (22, -5, D:2) a +0 dagger (24, 10, D:2) a +0 shortbow (30, -4, D:2) a +0 club (35, 12, D:2) a +0 leather armour (45, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a book of Lightning (14, -26, D:3) a +0 dagger (14, -22, D:3) a +1 dagger of venom (15, -1, D:3) 6 stones (16, -5, D:3) a +0 robe (17, 12, D:3) 6 poisoned darts (24, -30, D:3) a potion of invisibility (26, -12, D:3) a +0 whip (33, 18, D:3) a +0 war axe (36, 2, D:3) 4 silver javelins (36, 7, D:3) a +0 dagger (38, 13, D:3) a +0 short sword (40, 2, D:3) 7 stones (43, 11, D:3) a +0 dagger 2 stones (44, 10, D:3) a +0 dagger (45, -10, D:3) a +2 dagger of protection (47, 11, D:3) 2 poisoned darts (51, 9, D:3) a +0 chain mail (55, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, 25, D:4) a +0 quarterstaff (14, 1, D:4) a +0 dagger 3 poisoned darts (14, 10, D:4) a +0 club (14, 11, D:4) a +0 dagger (15, 11, D:4) a +0 dagger (16, 1, D:4) a +0 club (16, 11, D:4) a +0 falchion a +0 chain mail (17, -9, D:4) a +0 dagger (18, 8, D:4) a +0 club (19, 9, D:4) a +0 dagger (21, 9, D:4) a +0 giant club (24, 2, D:4) a potion of invisibility (28, 12, D:4) 7 stones (29, 22, D:4) a scroll of immolation (35, 1, D:4) a +0 plate armour (38, -1, D:4) a +0 ring mail (40, 37, D:4) a +0 sling (49, 18, D:4) a potion of lignification Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -13, D:5) a +0 shortbow (6, -2, D:5) a +0 ring mail (9, -17, D:5) 4 stones (12, -8, D:5) a +0 leather armour (16, -15, D:5) a potion of invisibility (21, -34, D:5) 2 poisoned darts (22, -24, D:5) a +0 giant club (22, -14, D:5) 5 poisoned darts (23, -24, D:5) a +0 ring mail a +0 flail (24, -33, D:5) 7 stones (28, -33, D:5) 9 stones (29, -28, D:5) a +0 halberd (31, -34, D:5) a +0 ring mail (33, -3, D:5) a +0 dagger a +0 robe a +0 morningstar (34, -3, D:5) a +0 trident a +0 chain mail (37, -1, D:5) a +0 flail (39, 0, D:5) a +0 dagger (42, -26, D:5) a +0 dagger a +0 robe (43, -27, D:5) a +0 chain mail a +0 dagger (44, -15, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Qiegabok's Armour Shoppe a +0 plate armour (276 gold) the +0 tower shield of Tortelloni {+Inv rPois rF- Stlth+} (222 gold) rF-: It makes you vulnerable to fire. rPois: It protects you from poison +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +0 plate armour (276 gold) a +2 robe (152 gold) a +0 helmet (54 gold) a +4 plate armour of positive energy (564 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) (0, 0, D:6) 8 stones (5, -38, D:6) a +0 mace a +0 robe (10, -44, D:6) a +4 halberd a +0 robe (12, -13, D:6) 6 stones (14, -41, D:6) a +0 spear a +0 robe (15, -40, D:6) a +2 short sword a +0 robe (23, 0, D:6) 6 stones (24, -43, D:6) a +0 shortbow (25, -1, D:6) a wand of flame (14) (29, -45, D:6) 2 potions of lignification (35, -34, D:6) a +0 halberd (37, -32, D:6) a +0 helmet (41, -48, D:6) a Young Poisoner's Handbook (41, -38, D:6) a +0 club (44, -13, D:6) 5 stones (50, -35, D:6) an amulet of magic regeneration (52, -15, D:6) a +0 falchion a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar a +0 chain mail (4, 20, D:7) a +0 flail (5, 6, D:7) 2 poisoned darts (9, 0, D:7) a +0 helmet (12, -4, D:7) a +0 halberd a +0 robe (15, -7, D:7) a +0 spear a +0 leather armour a +0 trident a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 0, D:7) 3 scrolls of summoning (16, 1, D:7) a scroll of noise (16, 4, D:7) 2 scrolls of immolation (17, -9, D:7) a +0 flail (19, -8, D:7) a +0 robe a +2 scimitar (19, 5, D:7) a +0 long sword (20, -4, D:7) a +0 spear (21, 2, D:7) a +0 robe (23, -8, D:7) a +0 heavy halberd (23, -6, D:7) a +0 ring mail (24, -8, D:7) a +3 morningstar a +0 robe a +1 long sword a +4 long sword of freezing a +0 chain mail a +0 spear (25, -8, D:7) a +0 whip a +0 leather armour (27, 25, D:7) a scarf of shadows (30, 19, D:7) a +0 spear (33, 8, D:7) a +0 robe (33, 19, D:7) a +0 halberd a +2 trident of freezing a +0 ring mail (34, 20, D:7) a +0 flail 13 stones (37, -9, D:7) a +0 quarterstaff (48, 32, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (13, -22, D:8) a maw talisman (19, -46, D:8) a +0 halberd (21, -5, D:8) a +1 robe of willpower a +0 ring mail (25, -4, D:8) a +0 whip 2 stones a +0 short sword a +0 whip 2 poisoned darts (25, 1, D:8) a potion of berserk rage (27, -41, D:8) a +0 dagger (27, -4, D:8) a +0 dagger (37, -30, D:8) the +2 hand axe of Fosier {speed, rC+ MP+9} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (46, -25, D:8) a +0 hand axe (46, -11, D:8) the +9 hand axe of Ewosch {venom, Str+2} Str+2: It affects your strength (+2). (47, -12, D:8) a +0 hand axe (47, -10, D:8) a +0 hand axe (48, -11, D:8) a +0 hand axe (58, -29, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Gyh Quuz's General Store a +0 plate armour (345 gold) a +1 dagger of venom (141 gold) a wand of paralysis (3) (108 gold) the +7 war axe of the Empty Page {flame, Stlth+} (766 gold) Stlth+: It makes you more stealthy. a +0 whip (37 gold) a +2 buckler of protection (322 gold) 5 stones (7 gold) (0, 0, D:9) 5 stones (3, 5, D:9) a +0 mace (4, -15, D:9) a ring of poison resistance (7, 2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -18, D:9) a +0 dagger (9, -17, D:9) a +0 shortbow a +0 dagger a +0 robe (10, -17, D:9) a +0 club a +0 whip a +0 dagger a +0 leather armour (10, 1, D:9) a +0 long sword a +0 robe (10, 8, D:9) a +0 war axe a +0 robe (11, 11, D:9) a +0 hand axe a +0 robe (12, -24, D:9) a +0 chain mail (14, -11, D:9) a +0 troll leather armour (19, 10, D:9) a +1 demon whip of venom a +0 troll leather armour (21, 19, D:9) 4 stones (22, 13, D:9) a maw talisman (22, 20, D:9) a +0 scale mail (30, -11, D:9) the +7 sling of Instinct {drain, Int+3} Int+3: It affects your intelligence (+3). Level 10 of the Dungeon (0, 0, D:10) 5 boomerangs (6, -6, D:10) a wand of flame (8) (18, 2, D:10) a +0 giant club a +0 dire flail (24, 0, D:10) a +0 short sword (26, 13, D:10) a +0 orcbow (30, 12, D:10) a +0 leather armour (33, -23, D:10) a +0 scale mail (40, -11, D:10) a wand of paralysis (2) (43, 16, D:10) a +0 ring mail (46, 10, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 whip (4, 6, D:11) a yak corpse (5, 5, D:11) 16 gold pieces (6, 5, D:11) a yak corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of revelation (7, -33, Lair:1) a Young Poisoner's Handbook (12, -5, Lair:1) a book of Misfortune (17, -22, Lair:1) a +0 flail (17, -7, Lair:1) a +0 falchion (27, -39, Lair:1) 8 stones (32, -29, Lair:1) a +2 glaive of flaming +0 steam dragon scales (35, -21, Lair:1) a +0 dire flail (41, -28, Lair:1) a +0 pair of boots (48, 4, Lair:1) a +0 pair of boots (49, -7, Lair:1) 2 stones (56, -36, Lair:1) a +0 war axe (57, -14, Lair:1) a tin of tremorstones (2/2) Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Necromancy (6, 4, Lair:2) a +0 rapier (6, 6, Lair:2) a wand of quicksilver (2) (6, 24, Lair:2) a +0 robe a +1 dagger of pain (7, 4, Lair:2) 25 gold pieces (10, 39, Lair:2) a scroll of vulnerability (19, 30, Lair:2) a +0 dagger (21, -11, Lair:2) a scroll of blinking a potion of attraction an amulet of guardian spirit (27, 31, Lair:2) the +0 dagger "Killer Klown's Bane" {speed, Str+3 Int-2 Dex+9} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). (33, 30, Lair:2) a +1 barding of rampaging (43, 27, Lair:2) a book of Fire Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 orcbow (13, 5, Lair:3) a +0 whip (16, 20, Lair:3) a +0 war axe (20, 12, Lair:3) a +0 leather armour (22, -21, Lair:3) a +0 leather armour (26, -26, Lair:3) 4 poisoned darts (27, -28, Lair:3) a +0 war axe (28, -28, Lair:3) a +0 chain mail (35, -13, Lair:3) a book of Conjurations (43, 7, Lair:3) 2 javelins (53, 4, Lair:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (54, 7, Lair:3) a scroll of silence Level 4 of the Lair of Beasts (9, -6, Lair:4) a +0 quarterstaff (18, 10, Lair:4) 9 stones (19, 9, Lair:4) 4 stones (19, 11, Lair:4) 3 stones (20, 9, Lair:4) 7 stones (20, 10, Lair:4) 3 stones (25, 17, Lair:4) 8 stones (29, 34, Lair:4) a +0 dagger (36, 14, Lair:4) a +0 flail (36, 43, Lair:4) a +0 pair of gloves (40, 9, Lair:4) a +0 scale mail (46, 26, Lair:4) a +0 scale mail (51, 14, Lair:4) a +0 scale mail (57, 27, Lair:4) a +1 robe of fire resistance quicksilver dragon scales Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of air a book of Ice (8, 50, Lair:5) a wand of paralysis (7) (13, -2, Lair:5) a +0 dagger a +0 robe (13, 4, Lair:5) a +0 trident (16, 0, Lair:5) the +0 plate armour "Cosmynn" {Harm rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (21, 26, Lair:5) a scroll of blinking (26, 49, Lair:5) a +0 war axe (30, 0, Lair:5) a +0 pair of gloves (31, -1, Lair:5) 7 stones (34, 31, Lair:5) a blink frog corpse (skeletalised by now) (37, 21, Lair:5) a book of Blood (37, 31, Lair:5) a potion of berserk rage (44, 28, Lair:5) an electric eel corpse (skeletalised by now) (47, 12, Lair:5) a +0 long sword (52, 47, Lair:5) a +0 falchion (72, 40, Lair:5) 2 stones