Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (webtiles) character file. Game seed: 9067052496432943971 51 qw the Shooter (level 3, -1/22 HPs) Began as a Gargoyle Hunter on Sept 6, 2023. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (742 turns). qw the Shooter (Gargoyle Hunter) Turns: 742, Time: 00:00:26 Health: -1/22 AC: 9 Str: 14 XL: 3 Next: 81% Magic: 3/3 EV: 10 Int: 9 God: Gold: 103 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . d - +0 ring mail rPois inf f - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.6 Fighting - Level 5.0 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour d - a +0 ring mail (worn) f - a +0 helmet (worn) Jewellery j - a ring of willpower Scrolls c - a scroll of teleportation {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of curing {unknown} e - a potion of enlightenment {unknown} g - a potion of might {unknown} h - a potion of haste {unknown} i - a potion of ambrosia {unknown} l - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A worm comes into view. You shoot an arrow. The arrow barely misses the goblin. The arrow hits the worm but does no damage. The worm is moderately wounded. The goblin hits you but does no damage. The goblin closely misses you. You shoot an arrow. The arrow completely misses the worm. The goblin closely misses you. The worm barely misses you. You shoot an arrow. The arrow hits the worm! The worm is heavily wounded. The endoplasm barely misses you. The goblin hits you but does no damage. You shoot an arrow. The arrow hits the worm! The worm is almost dead. The endoplasm freezes you. You are frozen. The goblin hits you but does no damage. The worm bites you but does no damage. You shoot an arrow. The arrow hits the worm. You kill the worm! The endoplasm hits you but does no damage. The goblin barely misses you. The endoplasm freezes you. You are frozen. The goblin misses you. You shoot an arrow. The arrow hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The endoplasm barely misses you. You shoot an arrow. The arrow barely misses the goblin. The goblin hits you but does no damage. The endoplasm hits you. You shoot an arrow. The arrow hits the goblin! You kill the goblin! The endoplasm freezes you. You are frozen. You shoot an arrow. The arrow hits the worm. The worm is lightly wounded. The endoplasm hits you but does no damage. The worm bites you! The endoplasm hits you but does no damage. You shoot an arrow. The arrow hits the worm. The worm is lightly wounded. The endoplasm hits you but does no damage. The worm bites you. You die... ##....##.......#..###.##...# ...###########'#..#..}..# ##.# #......##[### ##.# #.......#.# ...# #.....####. #############.....#..... # #.......)....#....# ### # #............J.####### # #............#@....... # #............#)w...... ###............#........ ...............#........ ...#############!....... ...# #........ ...# #........ ...# #........ ...# You could see a worm and an endoplasm. Vanquished Creatures A gnoll (D:1) A worm (D:2) 7 ball pythons 3 endoplasms 2 giant cockroaches 4 hobgoblins 2 quokkas 3 frilled lizards 4 goblins 5 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-76-g4403597 0 | D:1 | 0 ||| qw: Game counter: 243 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 22 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 86 | D:1 | 86 ||| Stepping ~*~*~tactically~*~*~ (retreating). 90 | D:1 | 90 ||| Stepping ~*~*~tactically~*~*~ (retreating). 91 | D:1 | 91 ||| Stepping ~*~*~tactically~*~*~ (retreating). 247 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 275 | D:1 | Reached skill level 5 in Ranged Weapons 534 | D:1 | 534 ||| UPGRADING to +0 ring mail. 544 | D:1 | 544 ||| DROPPING +0 leather armour. 545 | D:1 | 545 ||| UPGRADING to +0 helmet. 550 | D:1 | 550 ||| DROPPING scroll of butterflies. 711 | D:2 | Reached skill level 1 in Armour 741 | D:2 | HP: 3/22 [worm (7)] 742 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_curves, eino_curves_03, eino_curves_01, feat_on_display D:2: layout_basic, basic_altar, minmay_octomino_j4 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.0 Armour | 1 | 1.0 Fighting | | 2.6 Dodging | | 1.5 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 105 Armour: Leather armour || 24 Ring mail || 14 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 2 | 2.7 | 34 | 2 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 19 | 2 | 9.5 | 10 | 2 | 16.7 +---------+---------+-------+---------+---------+-------