qw Level 1 of the Dungeon (0, 0, D:1) a +1 hand axe of flaming (7, 15, D:1) a +0 dagger (17, 7, D:1) a scroll of butterflies a +6 ring of intelligence (17, 8, D:1) a +0 whip (18, 20, D:1) a +0 whip (23, 39, D:1) a +0 spear of venom (24, 35, D:1) a +0 club (25, 22, D:1) a +0 scale mail (30, 25, D:1) a +0 club (32, 29, D:1) 4 stones (36, 19, D:1) a +0 mace (51, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (10, -11, D:2) a bat corpse (12, -14, D:2) a +0 dagger a stone a kobold skeleton (13, -15, D:2) a +0 club a +0 whip a kobold skeleton (20, 0, D:2) a beast talisman (21, -2, D:2) a +0 long sword (21, -1, D:2) 6 stones (25, -15, D:2) the +9 whip "Zoph" {heavy, rPois rC++ Dex-5 Stlth+} Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rPois: It protects you from poison Stlth+: It makes you more stealthy. (27, 17, D:2) 7 stones (31, -9, D:2) a +0 short sword a kobold skeleton (33, 2, D:2) 3 stones (34, 5, D:2) a +0 dagger a kobold skeleton (52, -1, D:2) a +0 club (56, 5, D:2) a +0 club (still there?) a +0 club (still there?) a +0 dagger of venom (still there?)