qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 26, D:1) a +0 club (3, -1, D:1) a +0 short sword 4 stones (24, 19, D:1) a +0 leather armour (25, -15, D:1) a scroll of butterflies (30, 26, D:1) a +0 sling (32, 28, D:1) a book of Callings (35, -13, D:1) a +0 scale mail (37, 13, D:1) 7 stones (39, 4, D:1) a +0 whip (40, -12, D:1) a +0 dagger (44, 6, D:1) a +0 dagger (48, -9, D:1) a +0 robe (64, -9, D:1) a staff of air Level 2 of the Dungeon [Shop] Qelo Bem's Antique Weapon Shoppe a +4 short sword of venom (742 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +1 morningstar of protection (342 gold) a +0 falchion (87 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1212 gold) Str+7: It affects your strength (+7). a +0 antimagic shortbow (319 gold) a +1 heavy broad axe (411 gold) (0, 0, D:2) a +2 antimagic dagger (0, 26, D:2) a +0 whip 2 stones (7, -2, D:2) 5 stones (10, -1, D:2) a +0 dagger 2 stones (27, 31, D:2) a +0 dagger (35, -5, D:2) a +0 dagger of venom 3 stones (36, 46, D:2) a +0 scale mail (47, 34, D:2) a +0 dagger (49, 24, D:2) a +0 war axe (63, 14, D:2) a +0 leather armour Level 3 of the Dungeon (19, 20, D:3) 6 stones (20, 12, D:3) a +0 club an orc corpse (skeletalised by now) (25, 2, D:3) 4 stones (31, 15, D:3) the +6 whip "Savot" {vamp, rF+} rF+: It protects you from fire. a +0 robe (31, 26, D:3) a potion of attraction (34, 24, D:3) a +0 dagger (35, 20, D:3) a +0 hand axe a +0 chain mail an orc skeleton (36, 20, D:3) a +0 dagger (44, 27, D:3) a +0 short sword 4 stones a kobold skeleton (45, 22, D:3) a ball python skeleton (52, -5, D:3) a ball python corpse (skeletalised by now) (55, -4, D:3) a +0 sling (58, 9, D:3) a +0 dagger (63, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a potion of might (4, 7, D:4) 5 poisoned darts (8, 15, D:4) a +0 whip